Post
by mgtremaine » Thu Aug 13, 2015 2:52 pm
North it is.... 10 20 30 40 50 60 70 80 90 100 110 feet pass cautiously by and the corridor opens into a wider passage. The party finds it self on the west end of 30ft wide WEST-EAST corridor.
On the wall to your west there is an open door with crude noises, reeking smells and dim light.
On the wall to your north is a wide staircase going UP
To you east the wide passage travels beyond your site with doors both north and south every 30 feet, staggered. (South first, then 10ft further the north, then 20ft further another south, repeat out of sight)
Clearly you have found the main body of the Orcish camp. Are any Orcs in sight?
mgt's roll comes to 4 [4 on 1d6]
No despite the general din and activity no Orcs are currently in sight.
What now?
[f=4]
Wen the Pale, Elf Hero/Spellbinder (MV 12", AC 9, HD 4/2, hp 11/11, FC Hero, L) helm, bow[/f]
[f=47]
Kiplyn Sorefoot, Hobbet Thief (Lv: 4 AC: 5 Hp 12) Leather+Shield+Dagger, Sling[/f]
[f=59]
Tass Purrfoot (Agile Hobbet Varlet, MV 9′′, AC 7, HD 2, hp 8, FC 2 men, SV T7, N)[/f]