OOC: Robur had a smart idea to clear a path through the mushrooms to the north tunnel, but nobody thought to do the same for the south tunnel. Dame Simonetta rolled a natural 20 on her saving throw, which gave me a fun role-playing idea. Hope you don't think this is too strange...
Dame Simonetta ignores the slipperiness of the mushrooms and strides confidently toward the southern exit. (Save vs. wands = 20!) She marches like a boss right over the slippery mushroom caps and enters Area #12. The footing is solid here (no carpet of mushrooms on the floor) but there are several large piles of compost, and the compost is teeming with mycelial spawn: miniature, baby versions of the mushrooms in #11.
The obvious conclusion is that someone is deliberately cultivating the mushrooms, using this area as the nursery. If she took the time to look, Dame Simonetta would find some gardening tools, like buckets and shovels. But she ignores all of that: Her attention is fixed on something large at the northeast end of the room.
There is a large, statue-sized object, covered with a canvas tarp. Dame Simonetta's owl medallion of Athena is thrumming furiously at a frequency only she can hear. The closer she gets to the tarp-covered object at the far end of the room, the louder the signal from the medallion.
The other hobbets are slowed down by the slippery mushrooms. To catch up with Dame S, her friends will have to either pass saving throws vs. wands or find some way to neutralize the mushrooms, like Robur did by using his dagger as a machete. The smart thing for Dame Simonetta to do would be to wait for backup to arrive. But, every instinct and fiber of her being tells her to obey the call of Athena and immediately find out what's under the tarp. @kipper, it's your choice: What does she do??
[f=59]
Stern (
Strong Hero, MV 9′′, AC 3, HD 4, hp 20, FC 4 men/hero, SV F4, L)[/f]