(081) Journeymen Returned

Waysoftheearth's Hinterlands PBP

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Joined: Tue Sep 17, 2013 11:12 pm
Location: Upper Miskatonic Valley

Post by mushgnome » Mon Sep 12, 2016 10:48 pm

Re: (081) Journeymen Returned

Highbough focuses his mind and transitions into silent-hunter mode. He takes a curious look toward the bridge, wondering if it even still exists, and noting whether any parts of the bridge or its suspension are made of metal. Satisfied with the answer, he skips lightly toward the cave mouth, sniffs the air, and slips into the gloom...
waysoftheearth... can you help orient Highbough in relation to his previous adventures? Where is he in relation to familiar landmarks like the bridge, gatehouse, secret entrance on the ravine floor, etc.?
[f=59]Stern (Strong Hero, MV 9′′, AC 3, HD 4, hp 20, FC 4 men/hero, SV F4, L)[/f]

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Post by waysoftheearth » Tue Sep 13, 2016 12:15 pm

Re: (081) Journeymen Returned

Invisible Highbough steps into the cave proper, silent as... an Elf. The air within smells earthy and feral; he doesn't hear even a stir of wind or chirp of any bug. Proceeding inside, he sees the cave is rather deep into the rock face, but looks long-disused. Whatever ogres are about, it is doubtful they are still using this particular entry to the cave complex. He passes the site of a long disused cookfire; a ring a charred stones now half buried in the dry earth. Right at the back of the cave, a large, round boulder has been rolled across to in front of the rear tunnel, fully blocking the way.
Digging deep down into the memory archives... the (formerly) Blasted Abbey is on the same side of a rocky, Hinterland ravine as is the Ogre cave highbough is about to enter. The rope-bridge that crosses over the ravine leads to a path that eventually descends the hills and runs out into the rolling grasslands, and--several days further off to the south and east--lies Ket. Highbough came to be here in these Hinterlands via morning's ride on the back of a Hippogriff, so he hasn't personally marched over those grasslands, although Dorgan has trudged over some of it firsthand.

The affair of the two gatehouses either side of a canyon--one held by Deggerhund and the Ogres, the other by Saxxon the bandit king--was all conducted even farther off to the south of Ket, many leagues hence.
[f=32]Golgildir the Elf Medium (MV 12", AC 9, HD 1, hp 1/1, AL N) great cloak, lantern; spells: color spray; scrolls: sleep, sleep, charm person
Hirelings: Georges; torch[/f]
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Post by mushgnome » Wed Sep 14, 2016 11:12 am

Re: (081) Journeymen Returned

Highbough completes a circuit of the cave, to see if there are any other exits he might have missed. If it is truly a dead end, then he backtracks to within sight of Dorgan and draws a chalk arrow indicating it is safe to approach.
[f=59]Stern (Strong Hero, MV 9′′, AC 3, HD 4, hp 20, FC 4 men/hero, SV F4, L)[/f]

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Post by sully » Wed Sep 14, 2016 2:17 pm

Re: (081) Journeymen Returned

Dorgan pops out from his hiding place. He walks to the chalk sign and says, seemingly to the air, What'd ya find in there?
Thanis [Stealthy Hero, MV 12′′, AC 7, HD 4, hp 16, FC 4 men/hero, SV F4, N]. Hooded cloak, padded armor, sword, longbow +1 & quiver of arrows, dagger.

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Post by mushgnome » Thu Sep 15, 2016 1:25 am

Re: (081) Journeymen Returned

"Large boulder. Dwarf needed." replies the out-of-breath invisible voice.
[f=59]Stern (Strong Hero, MV 9′′, AC 3, HD 4, hp 20, FC 4 men/hero, SV F4, L)[/f]

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Post by sully » Thu Sep 15, 2016 1:30 am

Re: (081) Journeymen Returned

Dorgan calls out, C'mon. I need you inside, Wen.

The dwarf enters the cave and, assuming nothing bad happens, attempts to move the boulder.
Thanis [Stealthy Hero, MV 12′′, AC 7, HD 4, hp 16, FC 4 men/hero, SV F4, N]. Hooded cloak, padded armor, sword, longbow +1 & quiver of arrows, dagger.

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Post by mgtremaine » Thu Sep 15, 2016 3:57 pm

Re: (081) Journeymen Returned

Wen follows along bow at the ready....
[f=4]Wen the Pale, Elf Hero/Spellbinder (MV 12", AC 9, HD 4/2, hp 11/11, FC Hero, L) helm, bow[/f]
[f=47]Kiplyn Sorefoot, Hobbet Thief (Lv: 4 AC: 5 Hp 12) Leather+Shield+Dagger, Sling[/f]
[f=59]Tass Purrfoot (Agile Hobbet Varlet, MV 9′′, AC 7, HD 2, hp 8, FC 2 men, SV T7, N)[/f]

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Post by waysoftheearth » Sat Sep 17, 2016 11:38 am

Re: (081) Journeymen Returned

Dorgan, Wen, and Invisible Highbough return to the empty cave to assay the prospect of moving the boulder. Upon close inspection it appears to be an onerous task. The rock is roughly round and almost Dorgan's full height; whoever put it there must have possessed an exceptionally strong arm. Perhaps the task could have been done by two ogres, but it is unlikely to be undone by one dwarf. Dorgan also notes sourly that even the gaps around the rock have been cemented in with mud--now long dried and hardened--to make a virtually air-tight seal. His dwarf-mind automatically starts thinking about levers and fulcrums and mines...
Okay folks; I'm soon gonna need a stat line for each PC. It would also be helpful if you could remind me what armor/weapons/important items each PC is carrying. Something like: Name [AC f/r, MV x", HD X+Y, hp n/m, AL X] plate+helm+sh, axe (or whatever it happens to be) would be very helpful. Thanks :)
[f=32]Golgildir the Elf Medium (MV 12", AC 9, HD 1, hp 1/1, AL N) great cloak, lantern; spells: color spray; scrolls: sleep, sleep, charm person
Hirelings: Georges; torch[/f]
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Posts: 16936
Joined: Thu Sep 05, 2013 1:15 am
Location: Melbourne, Australia

Post by waysoftheearth » Wed Sep 21, 2016 10:37 am

Re: (081) Journeymen Returned

Let's do this thing :)
[f=32]Golgildir the Elf Medium (MV 12", AC 9, HD 1, hp 1/1, AL N) great cloak, lantern; spells: color spray; scrolls: sleep, sleep, charm person
Hirelings: Georges; torch[/f]
Help Get DD5 Done! https://buymeacoffee.com/wote

Posts: 2047
Joined: Thu Sep 05, 2013 1:17 am
Location: San Diego, Ca

Post by mgtremaine » Wed Sep 21, 2016 3:09 pm

Re: (081) Journeymen Returned

"That's big a rock, any thought Dorgan"Wen says
WEN [ AC 9, Mv: 12", HD 4, HP ? not rolled after level, AL L] No Armor + Helm + Bow
Notes:
Leather Armor, Shield, Sword carried
Wand of Cold, Enigma of Pro Evil as readied Magic Items
[f=4]Wen the Pale, Elf Hero/Spellbinder (MV 12", AC 9, HD 4/2, hp 11/11, FC Hero, L) helm, bow[/f]
[f=47]Kiplyn Sorefoot, Hobbet Thief (Lv: 4 AC: 5 Hp 12) Leather+Shield+Dagger, Sling[/f]
[f=59]Tass Purrfoot (Agile Hobbet Varlet, MV 9′′, AC 7, HD 2, hp 8, FC 2 men, SV T7, N)[/f]

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