07 - Exploring Tor-Xonor: The Lower Caves

Mgtremaine's World of Tybor PBP

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Post by okruse » Sun Jul 27, 2014 1:25 am

Re: 07 - Exploring Tor-Xonor

Phadian

Digs out scroll of cure light wounds and prepares to cast it on Urist. "Hang in there Urist a heal is on the way."

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Post by mushgnome » Sun Jul 27, 2014 12:55 pm

Re: 07 - Exploring Tor-Xonor

Urist falls back to accept the healing. He is astonished by the zombie-goblins, as such magic is foreign to his people! His eyes scan the battlefield for discarded goblin shields to replace his own...
[f=59]Stern (Strong Hero, MV 9′′, AC 3, HD 4, hp 20, FC 4 men/hero, SV F4, L)[/f]

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Post by doctorx » Mon Jul 28, 2014 1:50 pm

Re: 07 - Exploring Tor-Xonor

Hagwen

Hagwen sees the Undead goblins rise from the grave. Her eyes go wide and she utters something in strange, musical tongue.

But then she is all business again, falling back and rearming herself with bow and arrow.

"Let the zombies close! Use them to weaken it!"

She will only fire if she has a clear shot.

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Post by ehiker133 » Mon Jul 28, 2014 1:57 pm

Re: 07 - Exploring Tor-Xonor

Rhegaer the Red

Rhegaer presses the attack, apparently not taking notice of the undead rising around him.
[f=47]Dougal Blackfoot (MV 9", AC 6, Lvl 4, HP 10/10) [/f]
[f=59]Goldwen (Sagacious* Abbess, MV 9′′, AC 6, HD 2+1, HP 9, FC 2 men, SV C3, L][/f]

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Post by CursedDice » Tue Jul 29, 2014 7:58 pm

Re: 07 - Exploring Tor-Xonor

Coln

Startled by the zombies, Coln falls back and looks in bewilderment at Alrik and then the zombies. Shrugging to himself, he'll attempt to get a shot off if the zombies aren't in the way.
"Role, not roll. People who can't accept that in D&D prove that, irl, they can't accept actually THINKING their way to a reward - they want everything to be fast and perfect. That's why real men play OD&D :p" -Me

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Post by mgtremaine » Wed Jul 30, 2014 11:46 pm

Re: 07 - Exploring Tor-Xonor

Round 4:

Actions - Urist falls back, Rhegaer battles on, Hagwen and Coln fires at the Ogre. Phadian tries to heal Urist. Alrik commands his zombie slaves to stop the Ogre.

mgt's roll comes to 1 [1 on 1d6] - Ogre enters battle with init of 1. Too busy yelling at you all.

Hagwen fires her bow.
mgt's roll comes to 13 [10 on 1d20 + 3] -HIT
mgt's roll comes to 5 [5 on 1d6] - DAMAGE

Coln fires his crossbow
[color=#004000mgt's roll comes to 17 [14 on 1d20 + 3][/color] - HIT
mgt's roll comes to 4 [4 on 1d6] - DAMAGE

Rhegaer [+1 INIT] vs the Goblin
[color=#004000mgt's roll comes to 5 [5 on 1d20][/color] -MISS

Goblin vs Rhegaer
mgt's roll comes to 6 [6 on 1d20] - MISS

Th Ogre rushes forward yelling in goblin "YOU NOT COME HERE! THIS MY PLACE, THESE MY SLAVES, YOU DIE NOW!". But even as he charges both missiles fly true and hit deep, then the undead zombies attack....

Ogre vs Zombies
mgt's roll comes to 55 [17 20 13 5 on 4d20] - 3 hits
mgt's roll comes to 11 [1 5 5 on 3d6] - 2 Goblin Zombies DEAD.

Zombies get their final attack.
mgt's roll comes to 44 [5 20 19 on 3d20] - 2 HITS
mgt's roll comes to 7 [3 4 on 2d6] - DAMAGE

Phadian reads his scroll....
mgt's roll comes to 6 [6 on 1d6] - 7 pts restored to Urist.

Results:

Rhegaer and the Goblin are still locked in their deadly struggle. The Ogre's arrival was quickly met with a volley of arrows, bolts, and swarm of undead. So although it launched a devastating attack, it took a serious amount of damage in the charge. Alrik controls 1 remaining Zombie but Phadian has restored Urist to full health... Urist has time to snatch up a stout wooden serving tray, with a handle, and improvise a shield....


Round 5
[f=4]Wen the Pale, Elf Hero/Spellbinder (MV 12", AC 9, HD 4/2, hp 11/11, FC Hero, L) helm, bow[/f]
[f=47]Kiplyn Sorefoot, Hobbet Thief (Lv: 4 AC: 5 Hp 12) Leather+Shield+Dagger, Sling[/f]
[f=59]Tass Purrfoot (Agile Hobbet Varlet, MV 9′′, AC 7, HD 2, hp 8, FC 2 men, SV T7, N)[/f]

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Post by mushgnome » Thu Jul 31, 2014 1:13 am

Re: 07 - Exploring Tor-Xonor

"Thank you, Phadian," calls Urist. "And now to smite our foe!"

Urist turns his attention to the ogre. In goblin-tongue (a language known to all dwarves) Urist loudly prophecies: "The hammer of Stonechapel will rain grievance on your clan!"

If there is a missile volley, then Urist will not interfere. But as soon as melee is imminent, he will rush restored to the front line and hammer at the enemy.
[f=59]Stern (Strong Hero, MV 9′′, AC 3, HD 4, hp 20, FC 4 men/hero, SV F4, L)[/f]

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Post by ehiker133 » Thu Jul 31, 2014 1:39 am

Re: 07 - Exploring Tor-Xonor

Frustrated, Rhegaer continues trying to rid the world of one more goblin.
[f=47]Dougal Blackfoot (MV 9", AC 6, Lvl 4, HP 10/10) [/f]
[f=59]Goldwen (Sagacious* Abbess, MV 9′′, AC 6, HD 2+1, HP 9, FC 2 men, SV C3, L][/f]

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Post by okruse » Thu Jul 31, 2014 5:35 am

Re: 07 - Exploring Tor-Xonor

Phadian

Having healed Urist, will turn attention to helping Rhagaer finish the goblin he is fighting so all attention can go to downing the ogre. I will wait to see if Rhagaer's next shot finishes it and if not I will attempt to do so.

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Post by doctorx » Thu Jul 31, 2014 11:58 am

Re: 07 - Exploring Tor-Xonor

Hagwen

If she has a clear shot The Hag will fire again.

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