Post
by mgtremaine » Sat Feb 15, 2014 8:28 pm
Round 1
Actions:
Rhegaer & Hagwen charge up the corridor to engage the Zombie side by side. The battle takes place about 30feet south of the intersection.
Alrik moves up and stands ready should he be needed.
Phadian takes a stance in front of Coln and hopes the Zombies don't try to over run him.
Zombie 1, 2 heading south.
Random Roll for Zombie 3,4,5 1-3 south 4-6 is West
mgt's roll comes to 7 [2 2 3 on 3d6] ALL ZOMBIES HEAD SOUTH!
Illmir stays in the Gnoll Room
Party gets Initiative vs Zombies
Results:
Rhegaer Attacks
mgt's roll comes to 6 [6 on 1d20] - MISS
Hagwen Attacks
mgt's roll comes to 7 [7 on 1d20] - MISS
Zombies get 3 attacks in 1 versus each and 1 1-3 Rhegaer 4-6 Hagwen
mgt's roll comes to 3 [3 on 1d6] - #3 attacks Rhegaer this round
mgt's roll comes to 25 [10 14 1 on 3d20] - All 3 zombies miss
Status:
Rhegaer and Hagwen are fully engaged trying to hold back and defeat the Zombie hoard.
Alrik is free to act in any way he wishes
Phadian is free to act in anyway he wishes
[f=4]
Wen the Pale, Elf Hero/Spellbinder (MV 12", AC 9, HD 4/2, hp 11/11, FC Hero, L) helm, bow[/f]
[f=47]
Kiplyn Sorefoot, Hobbet Thief (Lv: 4 AC: 5 Hp 12) Leather+Shield+Dagger, Sling[/f]
[f=59]
Tass Purrfoot (Agile Hobbet Varlet, MV 9′′, AC 7, HD 2, hp 8, FC 2 men, SV T7, N)[/f]