04 - Ruin in the Moor

Mgtremaine's World of Tybor PBP

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Posts: 2047
Joined: Thu Sep 05, 2013 1:17 am
Location: San Diego, Ca

Post by mgtremaine » Thu Feb 13, 2014 10:12 pm

Re: 04 - Ruin in the Moor

Both groups hear Alrik banging away and then suddenly it stops.... A moment of silence is strenched out... Then the loud clatter of something being thown and Alrik cries out

"Beware, undead and the wizard are upon us!"

Rhegaer and Hagwen see Alrik come running towards them with his dagger drawn.

Actions for Rhegaer, Hagwen, Phadian
[f=4]Wen the Pale, Elf Hero/Spellbinder (MV 12", AC 9, HD 4/2, hp 11/11, FC Hero, L) helm, bow[/f]
[f=47]Kiplyn Sorefoot, Hobbet Thief (Lv: 4 AC: 5 Hp 12) Leather+Shield+Dagger, Sling[/f]
[f=59]Tass Purrfoot (Agile Hobbet Varlet, MV 9′′, AC 7, HD 2, hp 8, FC 2 men, SV T7, N)[/f]

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Location: Just west of St. Louis

Post by ehiker133 » Thu Feb 13, 2014 10:18 pm

Re: 04 - Ruin in the Moor

Rhegaer the Red

Rhegaer shoulders his bow and draws sword and shield and rushes into the room. His primary target will be the wizard, whenever he can find him.
[f=47]Dougal Blackfoot (MV 9", AC 6, Lvl 4, HP 10/10) [/f]
[f=59]Goldwen (Sagacious* Abbess, MV 9′′, AC 6, HD 2+1, HP 9, FC 2 men, SV C3, L][/f]

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Post by doctorx » Fri Feb 14, 2014 2:25 pm

Re: 04 - Ruin in the Moor

Hagwen

"Told ya," growls The Hag as she readies sword and shield and follows behind Rhegaer , though she wants a look at these Undead before she closes with them.

To Phadian: "'Eads up, Padre! Yer on!!"

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Post by merias » Fri Feb 14, 2014 4:46 pm

Re: 04 - Ruin in the Moor

Alrik follows Rhegaer and Hagwen, dagger ready.
Aldbane the Cleric (Level 5 MV 6" AC 2/3 HD 4 HP 18) plate +1, shield+2, helm, silvered war hammer, sling, staff of healing

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Post by okruse » Sat Feb 15, 2014 12:51 am

Re: 04 - Ruin in the Moor

Phadian

A little fuzzy on who was where, but I would have retrieved lantern. If Hagwen, Rhagaer, and Alrik are charging in I will follow with staff in one hand and lantern in the other. Next action after situation update.

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Joined: Thu Sep 05, 2013 1:17 am
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Post by mgtremaine » Sat Feb 15, 2014 1:21 am

Re: 04 - Ruin in the Moor

Phadian and Coln are still in the Lab, Coln is still held.

Rhegaer, Hagwen and Alrik are down the south Corridor.

The Z are Zombies.....mmm brains
zombie_battle.png
zombie_battle.png (4.87 KiB) Viewed 7683 times
The 2 first zombies are for sure heading south because Alrik ran that way..... Zombies only move at 6" and most of you are 12"
[f=4]Wen the Pale, Elf Hero/Spellbinder (MV 12", AC 9, HD 4/2, hp 11/11, FC Hero, L) helm, bow[/f]
[f=47]Kiplyn Sorefoot, Hobbet Thief (Lv: 4 AC: 5 Hp 12) Leather+Shield+Dagger, Sling[/f]
[f=59]Tass Purrfoot (Agile Hobbet Varlet, MV 9′′, AC 7, HD 2, hp 8, FC 2 men, SV T7, N)[/f]

Posts: 2136
Joined: Mon Sep 16, 2013 3:33 pm
Location: Just west of St. Louis

Post by ehiker133 » Sat Feb 15, 2014 4:36 am

Re: 04 - Ruin in the Moor

Rhegaer the Red

Rhegaer charges the first zombie, swinging at it with his sword.
[f=47]Dougal Blackfoot (MV 9", AC 6, Lvl 4, HP 10/10) [/f]
[f=59]Goldwen (Sagacious* Abbess, MV 9′′, AC 6, HD 2+1, HP 9, FC 2 men, SV C3, L][/f]

Posts: 416
Joined: Tue Sep 17, 2013 8:42 pm

Post by doctorx » Sat Feb 15, 2014 12:39 pm

Re: 04 - Ruin in the Moor

Hagwen

"We can pick 'em off wi' arrers..."

But Rhegaer is already charging.

With a sigh, Hagwen moves up in support and will close with the zombies if space allows.

Posts: 336
Joined: Sat Sep 28, 2013 3:04 am

Post by okruse » Sat Feb 15, 2014 3:46 pm

Re: 04 - Ruin in the Moor

Phadian

ooc: Situation clear

Lantern in one hand, staff in the other I stand grimly in front of Coln. To Aurora, pointing at Coln "Protect". Hoping Aurora understands I turn back toward the Zombies and silently says a prayer to Torgrin "Please grant me the strength so that I may successfully defend Coln and Aurora against these foes."

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Joined: Thu Sep 05, 2013 1:17 am
Location: San Diego, Ca

Post by mgtremaine » Sat Feb 15, 2014 8:28 pm

Re: 04 - Ruin in the Moor

Round 1

Actions:
Rhegaer & Hagwen charge up the corridor to engage the Zombie side by side. The battle takes place about 30feet south of the intersection.
Alrik moves up and stands ready should he be needed.
Phadian takes a stance in front of Coln and hopes the Zombies don't try to over run him.

Zombie 1, 2 heading south.
Random Roll for Zombie 3,4,5 1-3 south 4-6 is West
mgt's roll comes to 7 [2 2 3 on 3d6] ALL ZOMBIES HEAD SOUTH!

Illmir stays in the Gnoll Room

Party gets Initiative vs Zombies

Results:
Rhegaer Attacks
mgt's roll comes to 6 [6 on 1d20] - MISS

Hagwen Attacks
mgt's roll comes to 7 [7 on 1d20] - MISS

Zombies get 3 attacks in 1 versus each and 1 1-3 Rhegaer 4-6 Hagwen
mgt's roll comes to 3 [3 on 1d6] - #3 attacks Rhegaer this round
mgt's roll comes to 25 [10 14 1 on 3d20] - All 3 zombies miss

Status:
Rhegaer and Hagwen are fully engaged trying to hold back and defeat the Zombie hoard.
Alrik is free to act in any way he wishes
Phadian is free to act in anyway he wishes
[f=4]Wen the Pale, Elf Hero/Spellbinder (MV 12", AC 9, HD 4/2, hp 11/11, FC Hero, L) helm, bow[/f]
[f=47]Kiplyn Sorefoot, Hobbet Thief (Lv: 4 AC: 5 Hp 12) Leather+Shield+Dagger, Sling[/f]
[f=59]Tass Purrfoot (Agile Hobbet Varlet, MV 9′′, AC 7, HD 2, hp 8, FC 2 men, SV T7, N)[/f]

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