Post
by mgtremaine » Mon Sep 07, 2015 5:11 pm
(All spells are picked, the pc_list is up to date time to head out)
The party sets out again for the main ruins, they follow the path they established before trying to avoid the dangers of the Dragon's Bones and the Graveyard.
mgt's roll comes to 4 [4 on 1d6]
They make the Ruins without an encounter. The pass out of the sunlight and into the cool, dark, ruined castle. Cautiously they make there way to the second staircase....Trying to remain hidden. (Dice are rolled)
mgt's roll comes to 2 [2 on 1d6]
mgt's roll comes to 3 [3 on 1d6]
At about 60' the group spots some movement. It only takes a moment to figure out that there are Orc's milling about the top of the stairs.. At a guess there at least 8...
[f=4]
Wen the Pale, Elf Hero/Spellbinder (MV 12", AC 9, HD 4/2, hp 11/11, FC Hero, L) helm, bow[/f]
[f=47]
Kiplyn Sorefoot, Hobbet Thief (Lv: 4 AC: 5 Hp 12) Leather+Shield+Dagger, Sling[/f]
[f=59]
Tass Purrfoot (Agile Hobbet Varlet, MV 9′′, AC 7, HD 2, hp 8, FC 2 men, SV T7, N)[/f]