Post
by mgtremaine » Tue Feb 04, 2014 8:57 pm
Round 2:
Init Wizard
eAsp:roll 1d6
mgt's roll comes to 5 [5 on 1d6]
Init Party
eAsp:roll 1d6
mgt's roll comes to 4 [4 on 1d6]
The Wizard throws something at the ground and shouts out something like " Alta Ruma Taga" , but at the same time both Hagwen and Rhegaer let fly their arrows (both are gaining +1 init)
eAsp:roll 1d20 + 2 + 1
mgt's roll comes to 16 [13 on 1d20 + 2 + 1] - HIT
eAsp:roll 1d20 + 2 + 1
mgt's roll comes to 17 [14 on 1d20 + 2 + 1] - HIT
eAsp:roll 2d6
mgt's roll comes to 7 [4 3 on 2d6]
So even as both arrows drive into the Wizard a shimmering field appears around him. Wounded but not dead he curses you and starts another spell.
Meanwhile Phadian moves and waits to see him. Alrik moves over to the wall and Coln waits for a chance to shoot.
Round 3....
[f=4]
Wen the Pale, Elf Hero/Spellbinder (MV 12", AC 9, HD 4/2, hp 11/11, FC Hero, L) helm, bow[/f]
[f=47]
Kiplyn Sorefoot, Hobbet Thief (Lv: 4 AC: 5 Hp 12) Leather+Shield+Dagger, Sling[/f]
[f=59]
Tass Purrfoot (Agile Hobbet Varlet, MV 9′′, AC 7, HD 2, hp 8, FC 2 men, SV T7, N)[/f]