04 - Ruin in the Moor

Mgtremaine's World of Tybor PBP

Moderator: mgtremaine

Posts: 2047
Joined: Thu Sep 05, 2013 1:17 am
Location: San Diego, Ca

Post by mgtremaine » Mon Feb 03, 2014 3:58 pm

Re: 04 - Ruin in the Moor

wiz_lab.png
wiz_lab.png (9.36 KiB) Viewed 8332 times
Just to give you a few more details... Here is the layout at the end of the surprise round. Like I said Hagwen and Rhegaer would be aware of Illmir the others are further back and need a warning. Just to say it he does not have Fireball and I'm not simply going to kill you all in a single spell, I find that kind of DMing un-fun. So far as a group you've been incredible lucky for 1st level characters, you've made all the way to the Wizard. Let's see how that plays out.... :)
[f=4]Wen the Pale, Elf Hero/Spellbinder (MV 12", AC 9, HD 4/2, hp 11/11, FC Hero, L) helm, bow[/f]
[f=47]Kiplyn Sorefoot, Hobbet Thief (Lv: 4 AC: 5 Hp 12) Leather+Shield+Dagger, Sling[/f]
[f=59]Tass Purrfoot (Agile Hobbet Varlet, MV 9′′, AC 7, HD 2, hp 8, FC 2 men, SV T7, N)[/f]

Posts: 2136
Joined: Mon Sep 16, 2013 3:33 pm
Location: Just west of St. Louis

Post by ehiker133 » Mon Feb 03, 2014 4:07 pm

Re: 04 - Ruin in the Moor

Rhegaer reacts instinctively, firing an arrow at the wizard as his way of giving warning to the others.

"Wizard!" is all he manages to remember to call out.
Last edited by ehiker133 on Mon Feb 03, 2014 4:37 pm, edited 1 time in total.
[f=47]Dougal Blackfoot (MV 9", AC 6, Lvl 4, HP 10/10) [/f]
[f=59]Goldwen (Sagacious* Abbess, MV 9′′, AC 6, HD 2+1, HP 9, FC 2 men, SV C3, L][/f]

Posts: 898
Joined: Thu Oct 03, 2013 1:22 pm
Location: New Brunswick

Post by merias » Mon Feb 03, 2014 4:35 pm

Re: 04 - Ruin in the Moor

Alrik, seeing Rhegaer fire his bow draws his other dagger and quickly moves to stand behind Phadian on the east wall.

"Curse not having been able to study my spellbook!", he mutters under his breath.
Aldbane the Cleric (Level 5 MV 6" AC 2/3 HD 4 HP 18) plate +1, shield+2, helm, silvered war hammer, sling, staff of healing

Posts: 81
Joined: Sun Sep 29, 2013 11:58 pm
Location: Inside your dice bag, stealing your dice

Post by CursedDice » Mon Feb 03, 2014 8:47 pm

Re: 04 - Ruin in the Moor

Coln

"Spread out! We don't want him to be able to take us all out with one shot!" And with that, he pushes Aurora back and aims his crossbow at the door.
"Role, not roll. People who can't accept that in D&D prove that, irl, they can't accept actually THINKING their way to a reward - they want everything to be fast and perfect. That's why real men play OD&D :p" -Me

Posts: 416
Joined: Tue Sep 17, 2013 8:42 pm

Post by doctorx » Mon Feb 03, 2014 10:13 pm

Re: 04 - Ruin in the Moor

Hagwen

"Soddin' grave-ghoul! Eat arrer!" (Shoots, and if she can, re-loads and shoots again!!)

Posts: 336
Joined: Sat Sep 28, 2013 3:04 am

Post by okruse » Tue Feb 04, 2014 3:11 pm

Re: 04 - Ruin in the Moor

Phadian

Puts a stone in his sling, whispers to the stone "Fly true".
Starts edging away from the wall more into the center of the room (a little above the 4). To get an angle to shoot as soon as he enters the room.

Posts: 2047
Joined: Thu Sep 05, 2013 1:17 am
Location: San Diego, Ca

Post by mgtremaine » Tue Feb 04, 2014 8:57 pm

Re: 04 - Ruin in the Moor

Round 2:

Init Wizard
eAsp:roll 1d6
mgt's roll comes to 5 [5 on 1d6]
Init Party
eAsp:roll 1d6
mgt's roll comes to 4 [4 on 1d6]

The Wizard throws something at the ground and shouts out something like " Alta Ruma Taga" , but at the same time both Hagwen and Rhegaer let fly their arrows (both are gaining +1 init)

eAsp:roll 1d20 + 2 + 1
mgt's roll comes to 16 [13 on 1d20 + 2 + 1] - HIT
eAsp:roll 1d20 + 2 + 1
mgt's roll comes to 17 [14 on 1d20 + 2 + 1] - HIT

eAsp:roll 2d6
mgt's roll comes to 7 [4 3 on 2d6]

So even as both arrows drive into the Wizard a shimmering field appears around him. Wounded but not dead he curses you and starts another spell.

Meanwhile Phadian moves and waits to see him. Alrik moves over to the wall and Coln waits for a chance to shoot.

Round 3....
[f=4]Wen the Pale, Elf Hero/Spellbinder (MV 12", AC 9, HD 4/2, hp 11/11, FC Hero, L) helm, bow[/f]
[f=47]Kiplyn Sorefoot, Hobbet Thief (Lv: 4 AC: 5 Hp 12) Leather+Shield+Dagger, Sling[/f]
[f=59]Tass Purrfoot (Agile Hobbet Varlet, MV 9′′, AC 7, HD 2, hp 8, FC 2 men, SV T7, N)[/f]

Posts: 416
Joined: Tue Sep 17, 2013 8:42 pm

Post by doctorx » Tue Feb 04, 2014 9:59 pm

Re: 04 - Ruin in the Moor

Hagwen

Hagwen shoots again.

Posts: 2136
Joined: Mon Sep 16, 2013 3:33 pm
Location: Just west of St. Louis

Post by ehiker133 » Tue Feb 04, 2014 10:04 pm

Re: 04 - Ruin in the Moor

Rhegaer the Red

As does Rhegaer...
[f=47]Dougal Blackfoot (MV 9", AC 6, Lvl 4, HP 10/10) [/f]
[f=59]Goldwen (Sagacious* Abbess, MV 9′′, AC 6, HD 2+1, HP 9, FC 2 men, SV C3, L][/f]

Posts: 898
Joined: Thu Oct 03, 2013 1:22 pm
Location: New Brunswick

Post by merias » Wed Feb 05, 2014 5:52 pm

Re: 04 - Ruin in the Moor

Alrik cautiously waits, dagger ready.
Aldbane the Cleric (Level 5 MV 6" AC 2/3 HD 4 HP 18) plate +1, shield+2, helm, silvered war hammer, sling, staff of healing

Return to “Edge of the Western Sea”

Powered by phpBB® Forum Software © phpBB Limited
Designed by ST Software.