The templars were ever a militant lot and the DD Templar tends to reflect that... so perhaps what is needed here is to leave Josiane's increasingly ill-fitting "Templar-hood" behind her, as an ill-fitting boot is cast from a growing foot, and have her "join" a more fitting class?doctorx wrote:She is primarily a mystic/prophetess of (possibly) Supernatural origin and can access magic/perform minor miracles, however you want to call it. Her martial skills have come about because of her stepfather's training and she's often reluctant to employ them. She's absolutely not the "charge, screaming "Death to the Unbelievers"" type at all!
I'm honestly not trying to power game here, but I'd much rather lose the special abilities/multiple attacks and keep Josiane's spell-casting. It's more in keeping with the 'is she some saintly avatar or just some strange, deluded foundling child' that I first envisaged.
As things stand, it seems she's now a lot closer to an OD&D Paladin, and that's not really how I saw her- which was basically a gentle, healing Cleric who just happens to swing a mean sword, albeit reluctantly. All things considered, if it was a choice between Josiane being a Cleric or a Paladin, I'd choose the former.
One option might be for her to switch to the "classic" DD cleric. Another option might be to introduce something new and bespoke.
The former option would be more straightforward of course, and the matter of Jehan's sword would be manageable, as you'll soon see when I post the revised house rules. The sword would be a non-class weapon for a cleric, but Josiane-as-cleric could still swing it (albeit reluctantly!).
Or otherwise we can devise something else that you're more happy with between us. What do you think?