Post
by mushgnome » Sat Oct 10, 2020 2:53 pm
Beetle Battle Round 5
The final beetle's missile attack sails wide as it succumbs to a hail of sling stones from Dougal, Noh, and Willie.
The aroma of sesame seeds hangs in the air as the tahini beetles give their final death twitches.
The Beetle Battle is over! Three of the party members are wounded: Tet 3/6, Willie 6/9, and Dame Simonetta 2/8. Tet has a potion of cure light wounds. A friendly reminder about our experimental house rule, that Hobbets can spend 1 rest turn eating 1 day's rations to regain 1 lost hit point. To make it fun, please specify a food-type, and let's say that whichever food you specify, that's it for the rest of the adventure. So for example if you eat an apple to get a hit point back, that was the party's last fresh apple, and apples are off the menu.
I would prefer not to do mandatory post-combat rest turns any more, unless you all feel strongly. Reason being, I don't like curtailing player choice. "We push on, despite the fatigue!" seems like a valid genre trope and I'd hate to take that option away from the players. Since I can't see any specified penalty in the RAW for skipping rest turns, why make them mandatory? I'd prefer to make rest turns optional and fun.
Party attacks:
Dougal 10, 17 hit for 2hp
Kiplyn saving the lantern
Noh 13, 20 hit for 3hp
Dame Simonetta stunned
Tet 8, 3
Willie 15, 5 hit for 3hp
Beetle attacks:
Beetle 7 miss