Delve 17

Makofan's Deep Dungeon Crawl PBP

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Post by Makofan » Thu Feb 19, 2026 1:19 pm

Re: Delve 17

OK let's see how it goes, even if it is only a couple posts per week

You open the door to see a 40' square room, with 20' on the east side of the door and 10' on the west. There is a 10' passageway leading out the west wall, at the section 20' from the bottom.

The east wall has a 5' high ledge running along it, with scattered coins, and three gargoyle statues that come to life when you enter

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Post by kipper » Thu Feb 19, 2026 3:11 pm

Re: Delve 17

Gargoyles have hands, so I don't think a quick retreat and shutting the door will work this time! And gargoyles are notoriously attack-first-and-think-later types. However, we are fresh into this Delve and still have all our spells/etc.

Maloof says a word in gnomish as he arcs his hands from above his head down to his sides. (The word is: 'Imagination!', and Maloof is casting Color Spray)

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Post by merias » Thu Feb 19, 2026 6:21 pm

Re: Delve 17

Assuming the gargoyles rush to attack, Aldbane casts circle of protection from evil. "Stay close to me!" he yells out to the others once that is done.

| Question for the ref - would Gargoyles be considered enchanted creatures? |
Aldbane the Cleric (Level 6 MV 6" AC 2/3 HD 5 HP 18) plate +1, shield+2, mace +1, helm, sling, staff of healing

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Post by mushgnome » Thu Feb 19, 2026 9:40 pm

Re: Delve 17

Franklin draws his magic sword and herds Balbo and Drogo inside the radius of Aldbane's spell. "Come and get me," he taunts the gargolyes.
[f=59]Stern (Strong Hero, MV 9′′, AC 3, HD 4, hp 20, FC 4 men/hero, SV F4, L)[/f]

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