Delve the Sixteenth

Makofan's Deep Dungeon Crawl PBP

Moderator: Makofan

Posts: 2975
Joined: Tue Sep 17, 2013 11:12 pm
Location: Upper Miskatonic Valley

Post by mushgnome » Fri Oct 03, 2025 12:57 pm

Re: Delve the Sixteenth

Franklin claps his hands excitedly. "Gnome on a string!!!" He thinks it is a grand plan.
[f=59]Stern (Strong Hero, MV 9′′, AC 3, HD 4, hp 20, FC 4 men/hero, SV F4, L)[/f]

Posts: 1198
Joined: Mon Jul 18, 2016 4:09 pm
Location: Gibsons, BC, Canada

Post by kipper » Fri Oct 03, 2025 1:41 pm

Re: Delve the Sixteenth

Maloof agrees to the plan and will attempt to localise the flute sounds.

Posts: 2536
Joined: Thu Jan 08, 2015 7:53 pm

Post by Makofan » Sun Oct 05, 2025 3:35 am

Re: Delve the Sixteenth

Which direction first?

Posts: 1198
Joined: Mon Jul 18, 2016 4:09 pm
Location: Gibsons, BC, Canada

Post by kipper » Sun Oct 05, 2025 1:34 pm

Re: Delve the Sixteenth

Maloof is a bit wary about those tapestries, so first he'll try north for about 30 feet (keeping to the east wall), then if nothing is detected he'll try south for 30 feet (keeping to the east wall). He'll be trying to move as quietly and stealthily as possible (in addition to being invisible). If still nothing is detected, he'll return to the centre of the intersection and then head west to the next intersection.

Posts: 2536
Joined: Thu Jan 08, 2015 7:53 pm

Post by Makofan » Sun Oct 05, 2025 1:38 pm

Re: Delve the Sixteenth

The flute sound does get louder as he moves north. The north corridor stretches at least 60', and on the west wall is a door at the 50' section

Posts: 1198
Joined: Mon Jul 18, 2016 4:09 pm
Location: Gibsons, BC, Canada

Post by kipper » Mon Oct 06, 2025 1:34 pm

Re: Delve the Sixteenth

Maloof returns back to collect his companions and urges them to head north. He will then head north as far as he is able, stopping if he notices the flute getting quieter again.

Posts: 2536
Joined: Thu Jan 08, 2015 7:53 pm

Post by Makofan » Tue Oct 07, 2025 12:23 pm

Re: Delve the Sixteenth

Assuming his companions follow, Maloof continues north. Past the 60' described already, the 20' wide passage goes another 30', then emerges into a large room. This room is 40' high x 80' wide, with some peculiarities. Maloof has entered from what proves to be the east wall of the room. The north wall has two 20 x 20 areas leading out of it, along the eastern most and western most sides. The south wall has a 20' wide corridor leading south, starting at the far west wall. The piping sound comes from due west, and is quite loud.

Posts: 1198
Joined: Mon Jul 18, 2016 4:09 pm
Location: Gibsons, BC, Canada

Post by kipper » Tue Oct 07, 2025 3:28 pm

Re: Delve the Sixteenth

Maloof explains to his companions that the piping sounds are getting very loud. Keeping to the left (south) wall, he moves west. If he makes it to the other south-heading corridor, he'll peer south down it (and also north towards the north-heading corridor). If nothing is seen, and if the piping has not gotten more quiet after he crossed the room, he'll try scouting each of these corridors for 30 feet each (like he did previously) to try to determine in which direction the sounds are strongest, starting with the south corridor this time.
OOC: I've interpreted the room description to mean that it's shaped like a large "H", and we've entered from the lower-right arm.

Posts: 2536
Joined: Thu Jan 08, 2015 7:53 pm

Post by Makofan » Tue Oct 07, 2025 6:13 pm

Re: Delve the Sixteenth

yes, a large H sounds about right

Return to “Gorthaur's Madness”

Powered by phpBB® Forum Software © phpBB Limited
Designed by ST Software.