Delve the Fifteenth

Makofan's Deep Dungeon Crawl PBP

Moderator: Makofan

Posts: 2479
Joined: Thu Jan 08, 2015 7:53 pm

Post by Makofan » Thu Jul 03, 2025 1:00 am

Re: Delve the Fifteenth

We've figured it out. SirVortimer has an MU in my AD&D game that has a wand of magic missiles, and he confused the two.

So, are we going to have Rhod, Franklin and Nailus melee the two gargoyles, and if so, how are you going to split it the attacks?

Posts: 2945
Joined: Tue Sep 17, 2013 11:12 pm
Location: Upper Miskatonic Valley

Post by mushgnome » Fri Jul 04, 2025 1:16 pm

Re: Delve the Fifteenth

Franklin is no coward! If his friends all want to stay and make a stand, then Franklin is willing fight by their side. If so, to tip the odds in his favor, he chugs his potion of heroism before engaging one of the gargoyles 1-on-1.
[f=59]Stern (Strong Hero, MV 9′′, AC 3, HD 4, hp 20, FC 4 men/hero, SV F4, L)[/f]

Posts: 2479
Joined: Thu Jan 08, 2015 7:53 pm

Post by Makofan » Fri Jul 04, 2025 5:23 pm

Re: Delve the Fifteenth

mushgnome wrote:
Fri Jul 04, 2025 1:16 pm
Franklin is no coward! If his friends all want to stay and make a stand, then Franklin is willing fight by their side. If so, to tip the odds in his favor, he chugs his potion of heroism before engaging one of the gargoyles 1-on-1.
Hey, that's a great idea!

Posts: 2479
Joined: Thu Jan 08, 2015 7:53 pm

Post by Makofan » Tue Jul 08, 2025 2:41 am

Re: Delve the Fifteenth

mushgnome wrote:
Fri Jul 04, 2025 1:16 pm
Franklin is no coward! If his friends all want to stay and make a stand, then Franklin is willing fight by their side. If so, to tip the odds in his favor, he chugs his potion of heroism before engaging one of the gargoyles 1-on-1.
Franklin gets +2 to hit, increases his saving throws, and gains 13 temporary hit points

Posts: 2479
Joined: Thu Jan 08, 2015 7:53 pm

Post by Makofan » Tue Jul 08, 2025 2:56 am

Re: Delve the Fifteenth

The battle takes longer than it should, and Franklin is saved from a nasty hit as the gargoyle did not realize how short he was, missing him by a curly hair. Finally, both gargoyles are shattered stone. Alas, there is no invisible sword
INITIATIVE
Party wins due to gargoyles being blinded

ROUND ONE
Rhod@ Gargoyle 1, rolls a 13, hits for <1d6>= 4 damage
Nailus @ Gargoyle 1, rolls a 14, hits for <1d6>+3 = 7 damage
Frederick @ Gargoyle2, rolls a 7 - miss

Gargoyle 1 @ Rhod rolls 11-4=7 miss
Gargoyle 2 @ Frederick rolls 8-4=4 miss

ROUND TWO
Rhod@ Gargoyle 1, rolls a 10, hits for <1d6>= 5 damage
Nailus @ Gargoyle 1, rolls a 20, beheading it (instant kill)
Frederick @ Gargoyle2, rolls a 7 - miss
Gargoyle 2 @ Frederick rolls 1-4=miss

ROUND THREE
Rhod@ Gargoyle 1, rolls a 3 - miss
Nailus @ Gargoyle 1, rolls a 5 - miss
Frederick @ Gargoyle2, rolls a 12 - hits for <1d6>=6 damage
Gargoyle 2 @ Frederick rolls 17-4= 13 miss (by 1)

ROUND FOUR
Rhod@ Gargoyle 1, rolls a 2 - miss
Nailus @ Gargoyle 1, rolls a 4 - miss
Frederick @ Gargoyle2, rolls a 19 - hits for <1d6>=2 damage
Gargoyle 2 @ Frederick rolls 2-4= miss

ROUND FIVE
Rhod@ Gargoyle 1, rolls a 2 - miss
Nailus @ Gargoyle 1, rolls a 17 - hits for <1d6+3>=7 damage
Frederick @ Gargoyle2, rolls a 16 - hits for <1d6>=3 damage, killing it

Return to “Gorthaur's Madness”

Powered by phpBB® Forum Software © phpBB Limited
Designed by ST Software.