V5 in Development

Whole of project topics (across booklets, versions, contributors, etc.)

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Post by waysoftheearth » Mon Jun 02, 2025 9:27 am

Re: V5 in Development

Next up:

Map Terrain

Hommage to Dave Arneson's FFC hex map generation method. Bam!
[f=32]Golgildir the Elf Medium (MV 12", AC 9, HD 1, hp 1/1, AL N) great cloak, lantern; spells: color spray; scrolls: sleep, sleep, charm person
Hirelings: Georges; torch[/f]
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Posts: 16934
Joined: Thu Sep 05, 2013 1:15 am
Location: Melbourne, Australia

Post by waysoftheearth » Wed Jun 04, 2025 11:13 am

Re: V5 in Development

Next up we have:

Human Habitations

Again, a distillation of Arneson's method from FFC. Comments welcome :)
[f=32]Golgildir the Elf Medium (MV 12", AC 9, HD 1, hp 1/1, AL N) great cloak, lantern; spells: color spray; scrolls: sleep, sleep, charm person
Hirelings: Georges; torch[/f]
Help Get DD5 Done! https://buymeacoffee.com/wote

Posts: 16934
Joined: Thu Sep 05, 2013 1:15 am
Location: Melbourne, Australia

Post by waysoftheearth » Fri Jun 06, 2025 8:31 am

Re: V5 in Development

Next up for public preview/comment:

Encounter Areas

This time around, you get to preview the fully annotated version. Enjoy!
[f=32]Golgildir the Elf Medium (MV 12", AC 9, HD 1, hp 1/1, AL N) great cloak, lantern; spells: color spray; scrolls: sleep, sleep, charm person
Hirelings: Georges; torch[/f]
Help Get DD5 Done! https://buymeacoffee.com/wote

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Location: New Jersey

Post by rredmond » Mon Jun 09, 2025 2:36 pm

Re: V5 in Development

waysoftheearth wrote:
Fri May 30, 2025 11:37 pm
Next up for public preview:

Wilderness Preparation

Comments welcome!
Ooops a wee bit behind here. There's one too many "or"s in the first paragraph :)
I'm thinking you might want a comma after "the nearest dungeon" in the second paragraph? Or maybe commas surrounding "or transposed"?

Just some thoughts that might be helpful :D

Before the players can mount expeditions to discover monster lairs, legendary treasures, or territories to occupy, or the referee must prepare a wilderness map.

The referee’s map must always remain unknown to the players! It should minimally include a village or town where the player can base themselves, the nearest dungeon and immediately surrounding territory.

The referee can create an original, hand-drawn map, adapt an existing map or playing board to serve, or generate a map by random determination.

Whatever the case, the map should be drawn, or transposed, onto hexagonal graph paper.

The referee should, ideally, place the major map features thoughtfully, and use random determination to fill out the remainder of the map, as required.
[f=47]Noh’won the Wiser[/f]
Kiplyn: ...no closer to pancakes and rest!
[f=59]Garamon [Hardy Hero, MV 9′′, AC 4, HD 4, hp 20, FC 4 men/hero, SV F4, L][/f]
Wraislin: arcane fire spewing from his fingertips and reaping barbeque death!

Posts: 16934
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Location: Melbourne, Australia

Post by waysoftheearth » Thu Jun 12, 2025 10:04 am

Re: V5 in Development

Thanks @rredmond, well spotted! I will make appropriate corrections...
[f=32]Golgildir the Elf Medium (MV 12", AC 9, HD 1, hp 1/1, AL N) great cloak, lantern; spells: color spray; scrolls: sleep, sleep, charm person
Hirelings: Georges; torch[/f]
Help Get DD5 Done! https://buymeacoffee.com/wote

Posts: 16934
Joined: Thu Sep 05, 2013 1:15 am
Location: Melbourne, Australia

Post by waysoftheearth » Fri Jun 13, 2025 12:53 am

Re: V5 in Development

Next up for public preview:

Monster Lairs


These couple of pages bring together three key elements/tables of the game design:

1. The lair (and therefore monster) distribution in the wilderness,
2. The number of monsters in a lair, and
3. The type of treasure found in the lair.

Comments welcome!

p.s. Yes, use of the term "super-normal" is potentially controversial--open to alternative suggestions :)
[f=32]Golgildir the Elf Medium (MV 12", AC 9, HD 1, hp 1/1, AL N) great cloak, lantern; spells: color spray; scrolls: sleep, sleep, charm person
Hirelings: Georges; torch[/f]
Help Get DD5 Done! https://buymeacoffee.com/wote

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