Delve the Fourteenth

Makofan's Deep Dungeon Crawl PBP

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Post by kipper » Mon Jun 10, 2024 2:18 pm

Re: Delve the Fourteenth

Maloof, if he is tall enough, will poke around in the coins (using his dagger) looking for hidden dangers before starting to load up his share of the haul.
OOC: Maloof previously gave one vial of holy water each to Balbo and Drogo (already used in the preceding combat), so we'll say the two vials used just now on the coffin came from Aldbane's stash.

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Post by coffee » Tue Jun 11, 2024 4:34 am

Re: Delve the Fourteenth

Rhod will give Maloof a boost, if he's willing to probe the inside of the coffin. And he'll have his sword handy, too, just in case.

Actually, he'll use his sword to cast Detect Magic while we have treasure here.
[f=4]Karl the Fighter (M 9", AC 4/6, HD 1+2, FC Man+1, hp 9/9) mail+shield[/f]

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Post by Makofan » Tue Jun 11, 2024 12:14 pm

Re: Delve the Fourteenth

stirring around the coins does not reveal any hidden treacheries or secrets

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Post by Makofan » Mon Jun 17, 2024 12:10 pm

Re: Delve the Fourteenth

Detect Magic does not detect anything at this time

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Post by kipper » Mon Jun 17, 2024 1:51 pm

Re: Delve the Fourteenth

Maloof loads up his share of coins.
If nothing untoward happens, I vote for a return to the surface to cash out and gain XP (Maloof will gain a level), then we can return and take the elevator down to level 4.

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Post by mushgnome » Mon Jun 17, 2024 1:56 pm

Re: Delve the Fourteenth

Franklin approves leveling up the Maloofster.
[f=59]Stern (Strong Hero, MV 9′′, AC 3, HD 4, hp 20, FC 4 men/hero, SV F4, L)[/f]

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Post by Makofan » Tue Jun 18, 2024 12:12 pm

Re: Delve the Fourteenth

You gather 309 s.p., 664 g.p. in total

If everybody agrees to back to town, I will make one wandering monster check along the way. I have some time scheduled tomorrow for my forums updates so I will dsitribute the xp then

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Post by merias » Tue Jun 18, 2024 2:50 pm

Re: Delve the Fourteenth

kipper wrote:
Mon Jun 17, 2024 1:51 pm
Maloof loads up his share of coins.
If nothing untoward happens, I vote for a return to the surface to cash out and gain XP (Maloof will gain a level), then we can return and take the elevator down to level 4.
Agree on returning and leveling!
Aldbane the Cleric (Level 5 MV 6" AC 2/3 HD 4 HP 18) plate +1, shield+2, helm, silvered war hammer, sling, staff of healing

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Post by coffee » Wed Jun 19, 2024 3:08 am

Re: Delve the Fourteenth

Yeah, I agree, too.
[f=4]Karl the Fighter (M 9", AC 4/6, HD 1+2, FC Man+1, hp 9/9) mail+shield[/f]

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Post by Makofan » Thu Jun 20, 2024 2:39 am

Re: Delve the Fourteenth

Delve aftermath here

viewtopic.php?t=945

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