Post
by waysoftheearth » Tue Jun 13, 2017 9:19 am
Our group moves swiftly through the dark, cool ante and into the former zombie room. The ghastly array of skulls and bones still hang on the left-hand wall, as if reaching out the snatch life from the yet-living. But none of the old bones are animate; only horrible to behold... across the room, there is an archway, which leads to a stair, up...
A monster check 1d6=? comes up empty... meh.
What next?