Ah, just in the nick of time! Was about to post the next turn's outcome...
flightcommander wrote:How steep is the roof and what is it made of?
How far is it, roughly, from the wall to the chapel breach?
Are there any knobs, crenelations, or other whats-its along the wall that a rope might quickly be tied to?
The slope of the roof isn't too steep to stand on; perhaps a one in four gradient? Highbough, Desmond/Mondes, and their opponents are already fighting upon the roof tops. The roof is of old, lichen-covered, 1ft x 2ft clay tiles. Many are cracked or mis-placed.
Distance from Armando to chapel breach is approximately (bzzzzzt): 40 yards.
The wall is unevenly topped; it is made of irregularly hewn stone with large gapps filled with lime mortar. There's bound to be something to fix a rope to somewhere. But with Armando's agility, he could *easily* canter down the roof, then hang over the edge by his arms, and harmlessly drop the remaining 3ft or whatever. And do it all with cat-like speed and grace.
[f=32]
Golgildir the Elf Medium (MV 12", AC 9, HD 1, hp 1/1, AL N) great cloak,
lantern; spells: color spray; scrolls: sleep, sleep, charm person
Hirelings: Georges;
torch[/f]
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