The party takes a short break in the goblins camp. Various items are passed around and inspect, value and properties are discussed but nothing is ascertained for certain other then the count of coins and the size of the gems. The exception is the book written in Droconic, the oddly titled The Evanglations of Ferrin Kep Vol1. Alrik takes a look the text and after a few pages releases that it is a Cleric work of the church of Torgrin the first part deal with the various symbols and covenants of the priests of Torgin. Then the book lays out the rituals which contains logical twists of the mind and invocations of otherworld divinity. Alrik does not understand it but it is clearly a divine spellbook. He passes it to Phadian who's eyes bugle as he starts to read through the first pages......
Meanwhile the party backs up Mule and eventually makes for the goblin road with the hope of emerging from the Shadowmoor as quickly as possible.
mgt's roll comes to 1 [1 on 1d6]
The hours pass and you make the edge of the Shadowmoor without an encounter, far off you hear the croaking of a Vroat, thankfully far off. You push on as far as possible before setting camp for the night.....
Any other actions? Dawn will come before you know it and another days walk....
the Pale, Elf Hero/Spellbinder (MV 12", AC 9, HD 4/2, hp 11/11, FC Hero, L) helm, bow[/f]
Sorefoot, Hobbet Thief (Lv: 4 AC: 6 Hp 12) Leather+Shield+Dagger, Sling[/f]
[f=55]The Grey Company