04 - Ruin in the Moor

Mgtremaine's World of Tybor PBP

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Post by ehiker133 » Mon Jan 06, 2014 3:00 am

Re: 04 - Ruin in the Moor

Rhegaer the Red

"Why use one of these quick-strikes when we have an open flame? Save these for when we need to light a fire in a hurry..."
[f=47]Dougal Blackfoot (MV 9", AC 6, Lvl 4, HP 10/10) [/f]
[f=59]Goldwen (Sagacious* Abbess, MV 9′′, AC 6, HD 2+1, HP 9, FC 2 men, SV C3, L][/f]

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Post by mgtremaine » Mon Jan 06, 2014 3:53 pm

Re: 04 - Ruin in the Moor

After some debate Rhegaer grabs a few long strands of grass, sticks them in the fireplace to ignite them and returns to Phadian. Some liquid is poured out and touched with the flame... szzzzz. Nothing, far to high water content to ignite. It must be as it smells very sour wine.
[f=4]Wen the Pale, Elf Hero/Spellbinder (MV 12", AC 9, HD 4/2, hp 11/11, FC Hero, L) helm, bow[/f]
[f=47]Kiplyn Sorefoot, Hobbet Thief (Lv: 4 AC: 5 Hp 12) Leather+Shield+Dagger, Sling[/f]
[f=59]Tass Purrfoot (Agile Hobbet Varlet, MV 9′′, AC 7, HD 2, hp 8, FC 2 men, SV T7, N)[/f]

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Post by merias » Tue Jan 07, 2014 2:01 am

Re: 04 - Ruin in the Moor

Alrik packs the fire-sticks away and hands the extra torches to Rik.

"We need to rest, and I would like to study my spellbook. Is this room defensible enough?"
Aldbane the Cleric (Level 5 MV 6" AC 2/3 HD 4 HP 18) plate +1, shield+2, helm, silvered war hammer, sling, staff of healing

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Post by doctorx » Tue Jan 07, 2014 11:09 pm

Re: 04 - Ruin in the Moor

HAGWEN

"Might be better to rest outside: Cleaner air. An' I don' like the idea of poor Rik bein' left alone wi' them gobs that long."

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Post by CursedDice » Tue Jan 07, 2014 11:27 pm

Re: 04 - Ruin in the Moor

Coln

"Well, if we go outside when we come back whoever is down here might find out and then the place could be crawling with more goblins. We should at least find out a little more about what is down here before we go."
"Role, not roll. People who can't accept that in D&D prove that, irl, they can't accept actually THINKING their way to a reward - they want everything to be fast and perfect. That's why real men play OD&D :p" -Me

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Post by ehiker133 » Wed Jan 08, 2014 1:22 am

Re: 04 - Ruin in the Moor

Rhegaer the Red

"Now that Hagwen is with us, I think we could explore a bit more. But when we're done exploring, I vote for camping above ground, as well."

OOC: according to most game mechanics, staying underground overnight significantly increases the number of random encounter rolls, so it is always advisable to stay above ground when possible.
[f=47]Dougal Blackfoot (MV 9", AC 6, Lvl 4, HP 10/10) [/f]
[f=59]Goldwen (Sagacious* Abbess, MV 9′′, AC 6, HD 2+1, HP 9, FC 2 men, SV C3, L][/f]

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Post by mgtremaine » Wed Jan 08, 2014 3:40 pm

Re: 04 - Ruin in the Moor

Overview: Phadian, who is injuried, and Alrik who is out of spells would like to rest. Hagwen warns there are more enemies, Rhegaer and Coln would like to explore more and rest outside.

The party discusses their options, it seems agreed that they should move on. Rhegaer sketches out the map he has in his head. Where do you go and what is the marching order?
[f=4]Wen the Pale, Elf Hero/Spellbinder (MV 12", AC 9, HD 4/2, hp 11/11, FC Hero, L) helm, bow[/f]
[f=47]Kiplyn Sorefoot, Hobbet Thief (Lv: 4 AC: 5 Hp 12) Leather+Shield+Dagger, Sling[/f]
[f=59]Tass Purrfoot (Agile Hobbet Varlet, MV 9′′, AC 7, HD 2, hp 8, FC 2 men, SV T7, N)[/f]

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Post by okruse » Fri Jan 10, 2014 3:42 am

Re: 04 - Ruin in the Moor

Phadian

"If we do look around a bit more I will just be carrying the lantern, no fighting for me."

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Post by doctorx » Fri Jan 10, 2014 10:59 pm

Re: 04 - Ruin in the Moor

Hagwen

The Hag will take the front line, bow in hand.

"Gives me a chance ta make up fer lost time, eh?"

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Post by mgtremaine » Sat Jan 11, 2014 12:39 am

Re: 04 - Ruin in the Moor

The party gathers themselves up for a bit more exploring. Hagwen in the lead followed by Rhegaer, Coln & Aurora, Phidian with the Lantern, and Alrik in his position at the back.

Hagwen trudges back to the last 3 way corridor.

Rhegaer's map link http://forum.immersiveink.com/viewtopic ... 621#p14621

Do you turn West (left) or to you continue to backtrack?

PS - Did anyone take the PIckled Goblin Head?
[f=4]Wen the Pale, Elf Hero/Spellbinder (MV 12", AC 9, HD 4/2, hp 11/11, FC Hero, L) helm, bow[/f]
[f=47]Kiplyn Sorefoot, Hobbet Thief (Lv: 4 AC: 5 Hp 12) Leather+Shield+Dagger, Sling[/f]
[f=59]Tass Purrfoot (Agile Hobbet Varlet, MV 9′′, AC 7, HD 2, hp 8, FC 2 men, SV T7, N)[/f]

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