Post
by waysoftheearth » Fri Aug 23, 2013 1:54 pm
ehiker133 wrote:
Since they have the belay rope on, Desmond calls up for enough slack to walk the 30 or 40 feet to the door to examine it (for anything notable about it, like how it was made, what it is made of, if it appears to be locked, that sort of thing) and then he listens at the door. Once that is done, he returns to the bottom of the stairs.
"OK, we're walking up. Please keep the slack up in the rope in case there is more than one trapped step."
Desmond/Mondes carefully walk up the steps. Once they reach the area where they triggered they collapsing stair trap, they begin looking for it in earnest. Then they will use the torch to wipe a sooty "X" on the step so that everyone knows to avoid it.
When he is at the top, he will tell everyone what he saw while he takes a break to try and recover some of his health...
[color=e6193a]OOC: Sucks that D/M fell, but... thank goodness it was him, and not one of the newer people. That fall could have killed some of the people in the party.[/color]
"Down the stairs, maybe 50 or 70 feet, is a hallway. The hallway continues 30-40 feet before it ends at a door. Right at the bottom of the stairs is a trap door, though; it opens when the trap triggers. So when we triggered the trap, we slid down the stairs, then into a hole where we fell another 20 feet."
"That hole," he continues, "appears to be a semi-circular platform. We peaked off the dais and it looks to drop off another 10 feet or so. The ground there appeared to be littered with bones and detritus. Couldn't tell if any of it was due to being eaten or just from falling. But... it was creepy down there. I didn't like it, so I figured we'd save it for later, when we had safety in numbers. I don't know if we want to save this other door for later or check it out now; thought I'd ask the rest before opening it, though."
Then Desmond/Mondes rests, allowing the others to keep watch and discuss the next step for a bit so he can recover.
[f=32]
Golgildir the Elf Medium (MV 12", AC 9, HD 1, hp 1/1, AL N) great cloak,
lantern; spells: color spray; scrolls: sleep, sleep, charm person
Hirelings: Georges;
torch[/f]
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