Post
by waysoftheearth » Sat Nov 05, 2022 10:56 pm
Treasure is not really the focus of Fight Club so I hadn't really thought about it. However, just for kicks... 50% of monster rooms are monster+treasure rooms, so we could infer that there is a 50% probability the hydra was guarding treasure.
So... if I dice evens, it had treasure. 1d6=2, so yes it had treasure.
A random DL3 treasure:
1,800 SP, 300 GP, 0 gems, 0 jewelry, 0 magic items.
So... pretty meh. It's a quirk of the dungeon generation tables that although "bigger" monsters can randomly appear on shallower dungeon levels, treasures are always proportional to DL with no variations. Perhaps this is a weakness... or perhaps it is designed that way to encourage players to visit deeper DLs?
[f=32]
Golgildir the Elf Medium (MV 12", AC 9, HD 1, hp 1/1, AL N) great cloak,
lantern; spells: color spray; scrolls: sleep, sleep, charm person
Hirelings: Georges;
torch[/f]