Delve the 11th

Makofan's Deep Dungeon Crawl PBP

Moderator: Makofan

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Post by Makofan » Sun Jan 24, 2021 8:11 pm

Re: Delve the 11th

You scoop up the bags - now where to?

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Post by acodispo » Mon Jan 25, 2021 3:47 pm

Re: Delve the 11th

Let's have a listen at the door leading north, and try that, rather than going back to the hall.
[f=32]Wiglaff the Elf, F3/MU2 (M 12", AC 9, HD 4+1, hp 14/14, N) cloak of elvenkind, battle-axe; light, colour spray (map)[/f]
[f=47]Wilibald "Willie" Whitfoot, F1/T1 (M 12", AC 6, HD 1+2, hp 9/9, L) gambeson+helm, shield+warhammer[/f]

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Post by Makofan » Mon Jan 25, 2021 7:28 pm

Re: Delve the 11th

After listening, you open the door onto a huge room, 50' tall by 60 feet wide. The door you opened is on the 20' section of the 60' long south wall.. There are doors on the west wall at the 20' mark, and the east wall at the 30' mark. 8 burnished copper pillars hold up the roof, one on each corner, and four in a rough diamond pattern near the center

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Location: Vancouver, BC, Canada

Post by kipper » Tue Jan 26, 2021 3:38 am

Re: Delve the 11th

"Hmmm, I wonder if it may be wise to avoid walking between the pillars," Maloof warns. He looks about the room (visually) for any evidence of prior victims.

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Post by Makofan » Tue Jan 26, 2021 1:42 pm

Re: Delve the 11th

There may be some discoloration at the bottom of two of the pillars

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Post by coffee » Tue Jan 26, 2021 2:08 pm

Re: Delve the 11th

Makofan wrote:
Tue Jan 26, 2021 1:42 pm
There may be some discoloration at the bottom of two of the pillars
Which two?

"If there are pillars in each corner of the room, it will be difficult to avoid walking between them," Rhod says with a grin. "But we might well be cautious of the ones in the middle."
[f=4]Karl the Fighter (M 9", AC 4/6, HD 1+2, FC Man+1, hp 9/9) mail+shield[/f]

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Post by acodispo » Tue Jan 26, 2021 2:55 pm

Re: Delve the 11th

Map stuff:
2021-01-26-095324_236x177_scrot.png
2021-01-26-095324_236x177_scrot.png (6.06 KiB) Viewed 318 times
Somewhere my map has gotten misaligned, so the door that leads to room 15 is 10ft south of where it should be. Is that door where it should be in relation to room 15? if so, I suspect I made the corridor leading to the present rooms too long, i.e. the whole of room 30 is too far north.

In any case, other than that, is the rough shape of the room correct above?

Full map
[f=32]Wiglaff the Elf, F3/MU2 (M 12", AC 9, HD 4+1, hp 14/14, N) cloak of elvenkind, battle-axe; light, colour spray (map)[/f]
[f=47]Wilibald "Willie" Whitfoot, F1/T1 (M 12", AC 6, HD 1+2, hp 9/9, L) gambeson+helm, shield+warhammer[/f]

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Post by Makofan » Tue Jan 26, 2021 4:57 pm

Re: Delve the 11th

Good enough. Maps don't have to be perfect, so if you make some adjustments to line up corridors, I let it slide. So functionally, your map is correct

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Post by Makofan » Tue Jan 26, 2021 4:58 pm

Re: Delve the 11th

coffee wrote:
Tue Jan 26, 2021 2:08 pm
Makofan wrote:
Tue Jan 26, 2021 1:42 pm
There may be some discoloration at the bottom of two of the pillars
Which two?

"If there are pillars in each corner of the room, it will be difficult to avoid walking between them," Rhod says with a grin. "But we might well be cautious of the ones in the middle."

|DM: The one by the door in the lower left, and the closest one to you in the middle of the room

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Post by mushgnome » Wed Jan 27, 2021 5:00 am

Re: Delve the 11th

Franklin is looking up at the roof. Does it look stable, or is it teetering on the pillars? Are spikes going to fall down on his little head, or scary spiders?

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