Post
by mgtremaine » Mon Feb 22, 2016 12:38 am
What the party can't carry Urist attempts to hide, using all his Dwarven cunning and leaving behind runes of protection. At last it is time to go and the party moves with all the care possible back towards the surface.
mgt's roll comes to 6 [6 on 1d6]
mgt's roll comes to 10 [10 on 1d10]
mgt's roll comes to 9 [4 5 on 2d6]
As party moves back through the ruins of the upper keep they stumble upon a Giant Bat which is preparing to go hunting... The group pauses ready for conflict but after several moments it seems the Giant Bat is uninterested in them hanging as it from a roof bean is watches them but doesn't move. Onward it is the group exits into the world above again, it is late afternoon.
How far do you intend to journey today?
Looks like you have a bit of treasure to divide up! I'll post XP at first camp but it looks 1320xp which puts 3 of at 3rd Level and the Elf enough for 2nd lvl. Alas Phadian is still short of 4th level.
In total you killed
31 Orcs
1 Ogre
1 Black Dragon
On the last delve and gained
126gp
27sp
Before the hauling out the Dragons Horde.
[f=4]
Wen the Pale, Elf Hero/Spellbinder (MV 12", AC 9, HD 4/2, hp 11/11, FC Hero, L) helm, bow[/f]
[f=47]
Kiplyn Sorefoot, Hobbet Thief (Lv: 4 AC: 5 Hp 12) Leather+Shield+Dagger, Sling[/f]
[f=59]
Tass Purrfoot (Agile Hobbet Varlet, MV 9′′, AC 7, HD 2, hp 8, FC 2 men, SV T7, N)[/f]