Having an arrow ready on the string Ashtad reflexively lets fly her missile, but it is dashed harmlessly aside in the battering wind. Olaf, Wen, and Highbough all opt to melee the elemental, jumping onto the stricken deck to reach it...
Highbough strides into the contest--the Cloak of Element Night snapping fiercing behind him-to find himself ideally positioned and thrusts The Ire Spear into the belly of the whirlwind and is sure he connects. Dieter bounds mightily into the sandstorm so that he drops onto the opponent almost from above, his hand veritably guided toward the target by the magic sword but even this fantastic effort is thwarted by the thrashing sand and wind. Olaf and Wen, on the deck now, lunge and slash half-blinded by lashing sand, and likewise their attacks are battered aside in the terrible wind, but at least they are not punched by the elemental themselves.
Meanwhile Ashtad continues to trust her eye and looses a volley of missiles into the wild wind, but it is hopeless! Her arrows are flung away, tumbling madly sideways and ever away from the spirit of the air! Behind all this, Josiane brings a measure of Thuul's Grace to this blasted place to temporailry dwell in Helmut's and her own blade that they might challenge this infernal monster, and Desmond scurries out to the flank of the combat to retrieve his sword which was flung wide and stands upright in the sand...
A second turn of combat ensues.
Having an arrow notched Ashtad (the Marksman) fires into melee prior to determination of initiative; 1d20=12 @+1-4 (would hit AC 9); a miss. The die roll is even so she doesn't risk hitting a friend.
The elemental is 8ft tall, so has man-like reach. Highbough will therefore attack first with his spear, then an initiative check will determined order of the remaining attacks, 1d6; Olaf=3, Dieter=6+1, Wen=2, Elemental=1+1. So Highbough, Deiter, Olaf, then Wen+Elemental simultaneously.
Attack rolls 1d20...
Highbough=19+1-2 (would hit AC 2) hits, 1d6=3 hp damage;
Dieter=6+2+3-2 (would hit AC 7) miss;
Olaf=10@-2 (would hit AC 8) miss;
Wen=5@-2 (wouldn't hit AC 9) miss;
Elemental=8 (would hit AC 5), ref dices to see who is attacked (1-2=Highbough, 3-4=Olaf, 5-6=Wen, 7-8=Dieter) 1d8=6, so it's Wen (leather+shield+helm=AC 4) miss by 1 pip.
Ashtad has not moved so fires a second volley; 1d20=4+1-4, even die doesn't risk hitting friends, miss; 1d6=4 so a total of 6 arrows have been spent this turn.
Josiane's spell is completed; Helmut's and her own blade are now blessed.
Desmond recovers his sword, about 50ft away.
Now taking your orders for the third turn of combat...
[f=32]
Golgildir the Elf Medium (MV 12", AC 9, HD 1, hp 1/1, AL N) great cloak,
lantern; spells: color spray; scrolls: sleep, sleep, charm person
Hirelings: Georges;
torch[/f]