Post
by waysoftheearth » Sun Sep 25, 2016 5:35 am
ehiker133 wrote:So that means in defensive mode, Leudigar would never attack first, but would get the -2 attack adjustment and get to counterstrike? That is acceptable in lieu of having a shield.
Hmmm, that's kinda right, but perhaps I could be more exact:
When a player opts to defend (aka parry), he does not usually get to attack at all. The attacker is -4 to hit him instead. Sometimes (depending on relative weapon sizes and the attacker's die throw) the defender
may get a counter strike. Yes, this always happens after the attacker's throw, because it requires the attacker to throw poorly first. See the parry rule online
here.
Now introduce two weapon fighting.
When the player opts to defend (aka parry), he still does not get to attack at all. The attacker is still -4 to hit him (on top of the fact that his AC is 2 pips better for his main gauche).
Now the defender with two weapons
may encounter a scenario where he can parry with his larger weapon (so not risk being disarmed) yet still counter strike with his smaller weapon.
Possibly the most complicated scenario ever conceived in D&D! Let's see how it plays out... if it sucks I will quick to simplify
