Post
by merias » Tue Jan 13, 2015 12:08 pm
.~-= Aldbane =-~.
Race : Man
Alignment :
Class & Levels : Cleric 6
Experience Points : 38,089
XP Bonus : +10%
Hit Dice : 5
Hit Points : 18
Armour Class : 2 front/3 rear (+2 shield and +1 plate gives -3 to attack rolls against Aldbane)
Saving Throw :
Poison : 8
Wands/Rays : 9
Paralyzation/Petrification : 11
Breath : 13
Spells : 12
Abilities
STR : 13 (open doors 5-6 , 75lbs max/12" move)
INT : 14 (6 languages)
WIS : 15 (--)
DEX : 5 (-1 inititive, -1 missile to-hit)
CON : 8 (--)
CHA : 11 (4 max retainers/+0 loyalty/+0 reaction)
Languages
Common
Spells
[2/2/1] Cure Light Wounds, light, hold person, find traps, circle of protection from evil (memorized)
Scrolls of cure light wounds (x2), and speak with animals
Story
Appearance
Aldbane is tall and thin, with bushy eyebrows, hawk nose, and dark hair tied in a ponytail. He worships Soldra the Just.
Gear
(Total 133 lbs for 6" move)
plate armor +1 with helm
shield +2
Mace +1
wooden holy symbol
war hammer (silvered)
staff of healing
ring of white dragon control
sling and 20 silver stones
four vials holy water
5 flasks oil
backpack, large sack
wolvesbane, belladonna
6 torches
tinderbox
1 week iron rations
waterskin
Wealth
15,109gp
Pouch - 100 gp
Retainers:
Bannon - Paladin of Law (Fighter 3)
Cost: 300gp plus a half share of treasure [currently 6,607gp]
HD: 3
HP: 15
Yarpera - Fighter (RIP killed by giant boar on level 3)
Equipment:
Last edited by
merias on Mon Oct 20, 2025 2:06 pm, edited 60 times in total.
Aldbane the Cleric (Level 5 MV 6" AC 2/3 HD 4 HP 18)
plate +1, shield+2, mace +1, helm, sling, staff of healing