Post
by waysoftheearth » Thu Jun 05, 2014 1:11 am
| Dungeon exploration turn 3.8 is another dungeon exploration turn. The referee decides it's time to start checking for random encounters: 1d6=6! There's mischief afoot already... |
Hearing Master [p Halfling,leather,short sword,open hand,9,4/4]Potts[/p]' report our company take a brief council in which [pp Man,cloak,dagger,lantern,12,4/4]Sullivus[/pp] proposes a plan to lure the two Snake-Cultists into an ambush. The others quickly agree and creep forward to take up ambush positions with weapons ready.
[p Halfling,leather,short sword,open hand,9,4/4]Potts[/p], [p Man,mail+helm,hand ax,shield,9,8/8]Biratlan[/p], [p Man,mail+helm,spear,shield,9,8/8]Arcus[/p], and [pp Man,cloak,dagger,lantern,12,4/4]Sullivus[/pp] gather in the darkness to the immediate right (coming out) of the archway--[pp Man,cloak,dagger,lantern,12,4/4]Sullivus[/pp] within 30ft which is the range of the burning oil bomb he begins to prepare.
[p Man,mail+helm,hammer,shield,9,6/6]Vergas[/p] is to play the bait, and positions himself 60ft out from the arch, just out of sight.
The others stage themselves slightly further back and out of sight...
| With this arrangement, Biratlan, Arcus, Pots, and Sullivus will outflank anyone who should come marching out of the passage. Vergas will have the support of Magnus, Tumbly, and Urtzil should he be directly attacked. |
[f=32]
Golgildir the Elf Medium (MV 12", AC 9, HD 1, hp 1/1, AL N) great cloak,
lantern; spells: color spray; scrolls: sleep, sleep, charm person
Hirelings: Georges;
torch[/f]