Post
by waysoftheearth » Tue Apr 15, 2014 1:24 am
Very good.
Within the Walls
Dieter uses the enchantment of his ring a second time this day and leaps mightily from the top of the wall, into the courtyards below to confront another pair of (apparently unarmed) black-robes, who scatter before him 4d6=3,3,5,4 he cuts one of them down immediately, but the other flees toward the ruinous chapel, screaming.
Desmond/Mondes has his eye in, however, and quickly looses a volley of missiles 2d6=4,5, and drops the black-robe before it gets too far.
There are two more black-robes in the courtyard--perhaps one score yards from Dieter; by the arched entry to the ruinous chapel--and having witnessed this murder, they hastily scurry back into the fortified structure, and slam the heavy double door shut with a thud!
Without
The noisome melee continues with Gustave, Dorgan, Berigar, and Josiane attempting to block the wolves from Ulric while he conjures an enchantment that might render them senseless. The remainder have attained the relative safety of apple-tree boughs.
Olaf and Wen loose missiles | one attack roll each due to their precarious positions | at the baying wolves most directly below themselves 2d6=6,3 and Olaf shoots one of the savage mutts right through the throat--slaying it--but Wen causes no harm.
| Now here it is possible that Ulric might be engaged by wolves, and his conjuration ruined. Let us say that if any pair of adjacent fighters (Josiane-Dorgan, Dorgan-Gustave, Gustave-Beringar) are both hit then a breach is forced between them and a wolf will attack Ulric.
In any second (or subsequent) turn of melee initiative goes firstly to those with significantly smaller/lighter weapons; and a wolf snout is well lighter than sword or axe of spear, so the wolves will have the first opportunity to attack. |
Of twelves wolves, eight will be resolved first to see if a breach is created. Two wolves attack each of Josiane (AC6), Dorgan (AC4), Gustave (AC2), and Beringar (AC4): 8d20=8,2 and 8,12 and 7, 8 and 15, 8. The shield wall holds and Ulric will not be attacked. The last four wolves attack the same targets: 4d20=2,6,15,13, but all concerned withstand the baying battery.
Now our fighting company deliver their counter attack: Gustave (4HD), Dorgan (4HD), Beringar (1HD), and Josiane (3HD) have 12 attacks between them: 12d20 vs AC7=9,7,10,1 and 9,5,13,8 and 20! and 14,1,11. Dorgan, Beringar, and Josiane score a hit each, but Gustave is unable to impress any lesson upon them. 3d6=3,1,4(+1) = 9 hit points. Thus are two wolves slain and a third injured.
Meanwhile, Armando and Highbough attempt to clamber through the tree boughs to attain the wall. Being scarcely out of snapping reach of a hungry pack of wolves makes any slip a dangerous proposition! d6 Armando=2, Highbough=3 Each of them struggles to find viable purchase, and nearly slips to the wolves. Armando only catches a branch at the very last moment to save himself from sharing Envongr's fate! As it is, a wolf snags one of his boots by the heel and tears it free of his swinging foot!
And at the last, Ulric's conjuration is completed | 4-14 normals will be affected with no saving throw; 2d6+2=11. Beringar, Torben, Wen, and Armando are all possibly subject to the indiscriminate area affect; if any of these four throws 1-2 on a d6 they will slumber. 4d6=6,6,3,3. None are affected! |
So it is that 11 wolves--including all those assailing Ulric's group--suddenly drop like stones with their tongues hanging limply from their slack jaws. Superbly done Ulric! Only a scant handful of wolves remain alert (four, to be exact), and these are around the trees beneath Highbough, Wen, and Armando (one with Armando's boot).
The noise level has dropped from an impossible din to near silence in a single breath!
What next?
[f=32]
Golgildir the Elf Medium (MV 12", AC 9, HD 1, hp 1/1, AL N) great cloak,
lantern; spells: color spray; scrolls: sleep, sleep, charm person
Hirelings: Georges;
torch[/f]
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