Vile's Villeins

Makofan's Deep Dungeon Crawl PBP

Moderator: Makofan

Posts: 2303
Joined: Thu Jan 08, 2015 7:53 pm

Post by Makofan » Fri May 22, 2015 1:45 pm

Vile's Villeins

Dice rolls:

S:10 I:8 W:8 D:16 Co:10 Ch:6 Gold: 100
S:8 I:8 W:11 D:10 Co:7 Ch:15 Gold: 150
S:10 I:11 W:15 D:7 Co:11 Ch:9 Gold: 60
S:11 I:12 W:10 D:15 Co:11 Ch:11 Gold: 150
S:11 I:13 W:8 D:15 Co:13 Ch:10 Gold: 110
S:13 I:6 W:14 D:8 Co:10 Ch:11 Gold: 90

Posts: 158
Joined: Thu May 21, 2015 3:27 pm
Location: The Necropolis of Nuromen

Post by Vile » Sun May 24, 2015 2:04 am

Re: Vile's Villeins

S:10 I:8 W:8 D:16 Co:10 Ch:6 Gold: 100
S:8 I:8 W:11 D:10 Co:7 Ch:15 Gold: 150
S:10 I:11 W:15 D:7 Co:11 Ch:9 Gold: 60
S:11 I:12 W:10 D:15 Co:11 Ch:11 Gold: 150
S:11 I:13 W:8 D:15 Co:13 Ch:10 Gold: 110
S:13 I:6 W:14 D:8 Co:10 Ch:11 Gold: 90

Posts: 158
Joined: Thu May 21, 2015 3:27 pm
Location: The Necropolis of Nuromen

Post by Vile » Sun May 24, 2015 2:28 am

Re: Vile's Villeins

Llewllyn

Race: Human
Alignment: ;)
Class/Level: Cleric/1
Experience Points: 0
Prime Requisite: Wis
XP Bonus: +10%

Normal/Heroic: Normal

Appearance
An earnest and devout young worshipper, his clumsiness and lack of social skills make him ill-suited to church duties.

Abilities
STR: 10 (Open Doors 5-6)
INT: 11 (3 Languages Known)
WIS: 15
DEX: 7 (-1 To Hit with Missiles)
CON: 11 (80% Shock Survival)
CHA: 9 (Max. 4 Retainers)

Turn Undead
Skeleton - 6
Zombie - 8
Ghoul - 10

Armour Class: 4/3 (front/back)
Hit Dice: 1
Hit Points: 6

Saving Throws
Poison: 11
Wands & Rays: 12
Paralysis & Petrification: 14
Breath Weapon: 16
Spells: 15

Gear (91 lbs = M 9")
Mail Armour
Shield
Helmet
Mace
Wooden Cross

Backpack
Iron Rations (1 Week)

Wealth
gp
sp
cp

Hirelings/Retainers
none
Last edited by Vile on Mon May 25, 2015 1:35 am, edited 7 times in total.

Posts: 158
Joined: Thu May 21, 2015 3:27 pm
Location: The Necropolis of Nuromen

Post by Vile » Sun May 24, 2015 2:43 am

Re: Vile's Villeins

Catweazle May his bones rest in peace.

Image

Race: Human
Alignment: ;)
Class/Level: Magic-user/1
Experience Points: 1,827
Prime Requisite: INT
XP Bonus: +5%

Normal/Heroic: Normal

Appearance
Middle-aged and thin, but wiry, with wild mousy hair and beard. He always seems to be staring at things not quite in the mundane world.

Abilities
STR: 11
INT: 13 (5 Languages Known) Common, Goblin
WIS: 8
DEX: 15 (+1 Initiative, +1 To hit with Missile Weapons)
CON: 13 (100% Shock Survival)
CHA: 10 (Max. 4 Retainers)

1st Level Spells: Alter Self, Charm Person, Colour Spray, Comprehend Languages, Detect Magic, Fog Wall, Gazeback, Hold Portal, Light, Protection from Evil, Read Magic, Sleep

Armour Class: 9/8 (front/back)
Hit Dice: 1
Hit Points: 6

Saving Throws
Poison: 13
Wands & Rays: 14
Paralysis & Petrification: 13
Breath Weapon: 16
Spells: 15

Gear (74 lbs = M 12")
Spellbook
Staff
Daggers (2)

Backpack
Hammer
Iron Spikes (5)
Lantern
Flasks of Oil (4)
Tinderbox
Iron Rations (1 week)
Waterskin
Rope, 100ft
Large Sack


Magic
Scroll (Charm Person)
Scroll (Colour Spray)
Scroll (Colour Spray)
Scroll (Fog Wall)


Wealth
291 gp (250 banked, 41 carried)
sp
cp

Hirelings/Retainers
Sigurd, Armoured Footman (1) M 9", AC 2, HD 1+1 (plate, helmet, shield, sword, spear, shortbow, 20 arrows, iron rations, waterskin, 100'rope)
Ivar, Armoured Footman (1) M 9", AC 2, HD 1+1 (plate, helmet, shield, sword, spear, shortbow, 20 arrows, iron rations, waterskin, 100' rope)
Last edited by Vile on Sun Jul 21, 2019 2:23 am, edited 30 times in total.

Posts: 158
Joined: Thu May 21, 2015 3:27 pm
Location: The Necropolis of Nuromen

Post by Vile » Sun May 24, 2015 2:55 am

Re: Vile's Villeins

Siegfried

Race: Human
Alignment: ;)
Class/Level: Fighter/1
Experience Points: 0
Prime Requisite: STR
XP Bonus: +5%

Normal/Heroic: Normal

Appearance
Built more like a dancer than a fighter. He is far more skilled with the bow than the sword.

Abilities
STR: 11 (Open Doors 5-6)
INT: 12 (4 Languages Known)
WIS: 10
DEX: 15 (+1 Initiative, + 1 To Hit with Missiles)
CON: 11
CHA: 11 (Max. 4 Retainers)

Armour Class: 4/3 (front/back)
Hit Dice: 1
Hit Points: 5

Saving Throws
Poison: 12
Wands & Rays: 13
Paralysis & Petrification: 14
Breath Weapon: 15
Spells: 16

Gear (100 lbs = M 9")
Mail Armour
Shield
Helmet
Longbow
Quiver (20 Arrows)
Sword

Backpack
Iron Rations (1 Week)


Wealth
1 gp
sp
cp

Hirelings/Retainers
none

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