acodispo's avengers


Makofan's Deep Dungeon Crawl PBP

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Post Thu Mar 01, 2018 2:59 pm

acodispo's avengers

S: 11 I: 13 W: 10 D: 8 Co: 12 Ch: 15 Gold 160
S: 16 I: 18 W: 14 D: 14 Co: 14 Ch: 7 Gold 140
S: 13 I: 11 W: 13 D: 12 Co: 10 Ch: 12 Gold 60
S: 10 I: 13 W: 13 D: 12 Co: 12 Ch: 15 Gold 100
S: 10 I: 6 W: 10 D: 11 Co: 17 Ch: 15 Gold 130
S: 9 I: 12 W: 7 D: 15 Co: 8 Ch: 8 Gold 140
S: 9 I: 4 W: 12 D: 12 Co: 9 Ch: 8 Gold 130
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Post Thu Mar 01, 2018 6:11 pm

Re: acodispo's avengers

OK, please create your character and post it in this thread

Here is a good example of how to post your character. If you want to use less detail, that is fine. I will at least need you to buy stuff.

Currently you are 0 level fighter, 0 level magic-user. Will you start the game as a fighter or MU?
My advice would be to start as a fighter, as we have three MU's, all as NPC's, for this delve, so you can instead load up on armor and weapons. Then, next delve, when we lose our three mages, you can adventyure as an MU, but still get to keep your fighting gear

Maloof
S:7 I:14 W:15 D:9 Co:11 Ch:11 Starting Gold:140

Class: Cleric (Male)
Level: 1
XP: 546 (3rd Delve)
XP Bonus: +10%
AC: 4 (Mail, Shield, Helmet)
MV: 6” (101lb carried)
Languages: Common, +6more

Equipment:
Cross, wooden (5gp, 1lb)
Mace (6gp, 5lb)
Sling (1gp, 1lb)
Shield (15gp, 15lb)
Helmet (10gp, 5lb)
Plate Armour (35gp, 50lb)

Backpack, leather (4gp, 5lb)
Rations, Iron, 1week (15gp, 7lb)
Holy Water, 1 flask (25gp, 2lb)
Spell Book - 1st level spells (10lb)

Treasure:
24gp +96gp (3rd Delve) -80gp (plate armour w/trade-in) = 40gp
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Post Thu Mar 01, 2018 7:10 pm

Re: acodispo's avengers

acodispo's avengers!

  Code:
    Str   Int   Wis   Dex   Con   Cha   Gold
    ----------------------------------------
1.  11    13    10     8    12     15    160
2. [16    18    14    14    14      7    140]
3.  13    11    13    12    10     12     60
4.  10    13    13    12    12     15    100
5.  10     6    10    11    17     15    130
6.  9     12     7    15     8      8    140


2. Wiglaff, son of Welthelm (Elf Fighter/Magic-User)
An elven warrior-mage.

Currently adventuring as: Fighter

Alignment: Neutrality
Languages: Bear-Men, Centaurs, Common, Dwarfs, Elven, Giants, Goblins, Gnoll, Hobgoblin, Kobolds, Law, Neutrality, Ogres, Orc

Strength: 16 (Damage Adj. +1; Open Doors 5-6; 12": 100lb, 9": 150lb, 6": 200lb, 3": 300lb)
Intelligence: 18 (Languages: 10)
Wisdom: 14
Dexterity: 14 (To Hit w/Missiles: +1)
Constitution: 14 (Shock Survival: always)
Charisma: 7 (Max Retainers: 3)

Hit Dice: 1+2
Hit Points: 8/8
Armor Class: 9 (8 w/shield)

Prime Requisite: Strength (as fighter), Intelligence (as magic-user)
Experience Bonus: 10% as magic-user or fighter
Experience Points Accumulated: 568 / 2,000 (Fighter); 448 / 2,500 (Magic-User)
Level Attained: Fighter 1 / Magic-User 1

Spells Memorized: color spray

Coinage: 25 gp

Armament:
short bow (wielded)
quiver & hand axe on belt
helmet worn
shield & battle axe strapped to back
cloak of elvenkind

Weight Carried: 77lb (unencumbered)

Hirelings:
All the following have been hired for 1 month.

Wodan, armoured footman -- Mv 9", AC 4, HD 1+1

Edgar, lantern-bearer
Phillippe, porter

Inventory Spreadsheet:
https://docs.google.com/spreadsheets/d/ ... ingle=true

----

5. Woter (Dwarf Fighter)
A sturdy dwarf fighter.

Alignment: ?
Languages: Common, [Alignment], Dwarf, Gnome, Goblin, Kobold

Strength: 10 (Open Doors 5-6; 12": 75lb, 9": 100lb, 6": 150lb, 3": 225lb)
Intelligence: 6 (Languages: 2)
Wisdom: 10
Dexterity: 11
Constitution: 17 (HP/Die: +1; Shock Survival: always)
Charisma: 15 (Max Retainers: 6; Loyalty Adj. +1; Reaction Adj. +1)

Hit Dice: 1+2
Hit Points: ?/?
Armor Class: 3

Prime Requisite: Strength
Experience Bonus: 0%
Experience Points Accumulated: 0 / 2,000
Level Attained: Fighter 1

Coinage: 1 gp
Equipment:
battle axe
plate armor & helmet
backpack, leather:
wine, flask

Weight Carried: 95 lb
Last edited by acodispo on Thu Aug 16, 2018 4:44 pm, edited 16 times in total.
[f=32]Wiglaff the Elf (M 12", AC 9, HD 1+2, hp 8/8, N) helm+cloak of elvenkind, short-bow, or helm+shield, hand-axe, color spray (map)[/f]
[f=47]Wilibald "Willie" Whitfoot, Burglar-in-Training (M 12", AC 6, HD 1+2, hp 9/9, L)[/f]
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Post Thu Mar 01, 2018 7:11 pm

Re: acodispo's avengers

Sorry, posted before I saw your note about NPCs Magic-Users. I'll follow your advice & Wiglaff will adventure as a Fighter. I may re-evaluate equipment slightly in view of that.
[f=32]Wiglaff the Elf (M 12", AC 9, HD 1+2, hp 8/8, N) helm+cloak of elvenkind, short-bow, or helm+shield, hand-axe, color spray (map)[/f]
[f=47]Wilibald "Willie" Whitfoot, Burglar-in-Training (M 12", AC 6, HD 1+2, hp 9/9, L)[/f]
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Posts: 504

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Post Thu Mar 01, 2018 7:23 pm

Re: acodispo's avengers

Wiglaff the Warrior is ready to join the fray!

(Though he lacks a hit point total)
[f=32]Wiglaff the Elf (M 12", AC 9, HD 1+2, hp 8/8, N) helm+cloak of elvenkind, short-bow, or helm+shield, hand-axe, color spray (map)[/f]
[f=47]Wilibald "Willie" Whitfoot, Burglar-in-Training (M 12", AC 6, HD 1+2, hp 9/9, L)[/f]
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Post Thu Mar 01, 2018 8:54 pm

Re: acodispo's avengers

I rolled an 8 for his hitpoints.

Tomorrow I will update the reference sheets, and get the game started
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Post Thu Mar 01, 2018 11:41 pm

Re: acodispo's avengers

Took the liberty of creating another Avenger, in case of disaster. :-)

Woter the Dwarf is waiting in the wings...
[f=32]Wiglaff the Elf (M 12", AC 9, HD 1+2, hp 8/8, N) helm+cloak of elvenkind, short-bow, or helm+shield, hand-axe, color spray (map)[/f]
[f=47]Wilibald "Willie" Whitfoot, Burglar-in-Training (M 12", AC 6, HD 1+2, hp 9/9, L)[/f]
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Posts: 1087

Joined: Thu Jan 08, 2015 7:53 pm

Post Sat Mar 03, 2018 8:51 pm

Re: acodispo's avengers

OK, I have put you in the Delve the Fourth thread

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