The skeletons do not animate as you get close. The skeletons look like they were wearing mail armor, with shield and sword. Disintegrating pouches lie among them, the glint of silver showing. The rest of the room is plain and featurelesssully wrote:The party enters the room and spreads out a bit, keeping Aolis in the back but giving Brebert room to forcefully present a holy symbol should the skeletons animate.
Are there any other features of note?
If the skeletons don't animate, Muhali will visually investigate them closely without touching.