Joined: Thu Sep 05, 2013 1:15 am
Location: Melbourne, Australia
[color="Blue"]Tirandir, Â†delwynn, and Mot can hardly believe their eyes as they eagerly talk of how they will divide the treasure up.
"Very well done indeed, chapsss," says Malaveque, who was ever lurking in the shadows behind them.
The three heroes hear Malaveque's scroll unravel, and turn about just in time to see him uttering it while the dangerous Lizardman guards him.
Malaveque's sleep spell goes off and the players tumble immediately into a slumber to dream of fabulous treasures unjustly stolen from them!
As we haven't heard from Rleduc for a good while, the referee decides to play Malaveque as a good and proper chaotic to close out the game ;D
Malaveque, the chaotic magic-user, sees the fabulous spoils and also that he has the upper hand. He is guarded by an indomitable Lizardman, he has a scroll of sleep, and his fellows are all on their last legs, and so he acts accordingly.
Malaveque instruct the Lizardman (in a whisper) to wake him should be fall asleep, then casts his sleep scroll at the PCs.
Rolling (3d6=6) Â†delwynn and Mot each soak 1 HD, Tirandir soaks 2, and the Lizardman requires 3 HD, so isn't affected, but Malaveque himself soaks 1 HD, and all the PCs fall asleep. The Lizardman promptly wakes Malaveque, who loots all the choicest treasure: The jewellery, gems, as well as the potion, scroll, and the wand. The lizard man lumbers the 10,000 gp for Malaveque.
Hirelings: Georges; torch[/f]