Waysoftheearth's V1 Demo Game
For those who haven't got the PDF yet, here is DD's text for the ever popular sleep spell:rleduc wrote:{unsure how target selection works for sleep in the game. If Malaveque can sleep the majority of the kobolds without getting any friendlies, he'll do it (from the memorized spell).
(emphasis added).Sleep (duration: special, range: 240ft) Causes 3-18 hit dice of creatures to fall into a fitful slumber. The magic is indiscriminate and must affect the indicated number of hit dice, beginning with those nearest the target. Creatures with up to 1 HD require one die each, while those with additional hit points are rounded up to the next category; thus 1+1 HD monsters require 2 dice each, and so on. No more than a single 4 HD creature can be affected. Those with 5 or more hit dice are immune, as are undead. Affected creatures will wake after the equivalent of a good night's sleep, or sooner if slapped, kicked, or exposed to excessive noise.
Sorry, but I'm going to rule that only fighters can attack effectively from the rearward rank.rleduc wrote:Otherwise, he'll double-up next to a fighter and try to support attacks with his staff from the second rank, if possible}