Delve the 11th

Makofan's Deep Dungeon Crawl PBP

Moderator: Makofan

Posts: 1747
Joined: Thu Jan 08, 2015 7:53 pm

Post by Makofan » Sat Nov 14, 2020 3:25 pm

Re: Delve the 11th

You end up with a total of 50 gold pieces

| DM Note: Due to the average level of your party, I cut the experience from the kobolds and giant rats in half. I based it on this paragraph

"Experience awards for defeating monsters are scaled according to the ratio of the dungeon level to the character level so that higher level players are encouraged to seek appropriate challenges. If a party of 1st level characters were to defeat a dozen 1 HD orcs on the 1st dungeon level they would be awarded 1,200 XP between them. If a party of 6th level characters defeated the same orcs they would earn one-sixth as many XP because they are 6th level characters exploring the 1st dungeon level."

I didn't bother doing fancy calculations, decided half was good enough |

Posts: 1089
Joined: Fri Mar 06, 2015 4:34 pm

Post by acodispo » Sat Nov 14, 2020 5:07 pm

Re: Delve the 11th

acodispo wrote:I'd suggest we go south down the main corridor, till it turns east and we can take the first north passage. Aiming for the stairs this time, which are marginally closer than the elevator.
Now we've dealt with the kobolds, let's proceed along the above route.
[f=32]Wiglaff the Elf, F3/MU2 (M 12", AC 9, HD 4+1, hp 14/14, N) cloak of elvenkind, battle-axe; light, colour spray (map)[/f]
[f=47]Wilibald "Willie" Whitfoot, F1/T1 (M 12", AC 6, HD 1+2, hp 9/9, L) gambeson+helm, shield+warhammer[/f]

Posts: 1747
Joined: Thu Jan 08, 2015 7:53 pm

Post by Makofan » Mon Nov 16, 2020 4:45 pm

Re: Delve the 11th

You get to the stairs without incident.

Posts: 1089
Joined: Fri Mar 06, 2015 4:34 pm

Post by acodispo » Tue Nov 17, 2020 3:39 pm

Re: Delve the 11th

Let's go down the stairs to level two, then west, then north in the great hall, to Room 19 on my map, and knock on the door politely.
[f=32]Wiglaff the Elf, F3/MU2 (M 12", AC 9, HD 4+1, hp 14/14, N) cloak of elvenkind, battle-axe; light, colour spray (map)[/f]
[f=47]Wilibald "Willie" Whitfoot, F1/T1 (M 12", AC 6, HD 1+2, hp 9/9, L) gambeson+helm, shield+warhammer[/f]

Posts: 1747
Joined: Thu Jan 08, 2015 7:53 pm

Post by Makofan » Tue Nov 17, 2020 4:52 pm

Re: Delve the 11th

As you start do descend the stairs, you hear the screaming noises associated with a giant scorpion!

Posts: 1660
Joined: Tue Sep 17, 2013 11:12 pm

Post by mushgnome » Tue Nov 17, 2020 5:11 pm

Re: Delve the 11th

Franklin doesn't rush to the front line, but he does ready his sling in case he gets a clear shot.

Posts: 1089
Joined: Fri Mar 06, 2015 4:34 pm

Post by acodispo » Wed Nov 18, 2020 7:39 pm

Re: Delve the 11th

"Nobody look at me!"

Assuming we continue to advance down the stairs: as soon as Wiglaff can see the scorpion, he casts color spray at it.

It'll get a saving throw but it's worth a shot...
[f=32]Wiglaff the Elf, F3/MU2 (M 12", AC 9, HD 4+1, hp 14/14, N) cloak of elvenkind, battle-axe; light, colour spray (map)[/f]
[f=47]Wilibald "Willie" Whitfoot, F1/T1 (M 12", AC 6, HD 1+2, hp 9/9, L) gambeson+helm, shield+warhammer[/f]

Posts: 828
Joined: Tue Sep 17, 2013 12:12 pm

Post by coffee » Thu Nov 19, 2020 2:15 pm

Re: Delve the 11th

Rhod averts his eyes, but has his sword and shield ready in case that doesn't work.
[f=4]Karl the Fighter (M 9", AC 4/6, HD 1+2, FC Man+1, hp 9/9) mail+shield[/f]

Posts: 687
Joined: Thu Oct 03, 2013 1:22 pm
Location: Southern Quebec

Post by merias » Thu Nov 19, 2020 2:25 pm

Re: Delve the 11th

Aldbane also averts his gaze.
[f=32]Aldbane the Cleric (M 6" AC 2/3 HD 3 hp 13/13) plate+shield+helm, silvered war hammer, sling, staff of healing[/f]

Posts: 411
Joined: Mon Jul 18, 2016 4:09 pm
Location: Vancouver, BC, Canada

Post by kipper » Thu Nov 19, 2020 2:45 pm

Re: Delve the 11th

Maloof looks away to the side.

Return to “Gorthaur's Madness”

Powered by phpBB® Forum Software © phpBB Limited
Designed by ST Software.