Delve 5 Aftermath


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Post Tue Aug 14, 2018 3:55 pm

Delve 5 Aftermath

MONSTERS
7 warriors @200 xp = 1400 xp
1 smoke snake @700 xp = 700 xp
TOTAL 2100

DIVIDED BY 7 = 300 monster xp each
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Post Tue Aug 14, 2018 3:58 pm

Re: Delve 5 Aftermath

TREASURE
600 gp from Room 58 Level 1 (2 warriors)
150 gp from Room 1 level 2 (5 warriors)
TOTAL GP VALUE 750

DIVIDED BY 7 = 107 XP/GP each
with 1 GP left over
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Post Tue Aug 14, 2018 3:59 pm

Re: Delve 5 Aftermath

MAGIC
1 Unidentified Staff

It is 100 gp per item identified if the party is interested
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Post Tue Aug 14, 2018 4:24 pm

Re: Delve 5 Aftermath

MALOOF LEVELLED UP

Player Before Earned After
Aldbane 2137 + (407 +41) = 2585 , 759 gp
Wiglaff 0 + (407 +41) = 448 , 141 gp
Grampus 2137 + (407 +41) = 2585, 906 gp
Vesh 568 + (407 +41) = 1016 , 253 gp
Rhod 2103 +407 = 2510, 954 gp
Franklin 0 + 407 = 407, 116 gp

Maloof 1114 + (407 +41) = 1562 , 239 gp
Maloof hits Level 2!
Saving Throws increase by 1
Hit Points increase to 8
He can now cast one Level 1 spell per day
His ability to Turn Undead increases
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Post Tue Aug 14, 2018 4:27 pm

Re: Delve 5 Aftermath

Anybody splurging to do any identification?

Anybody buying or selling anything?

What spells are clerics/MU's going to memorize?

Will Wiglaff adventure next as a fighter or a magic-user?
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Post Tue Aug 14, 2018 4:39 pm

Re: Delve 5 Aftermath

Wiglaff gains 448xp to his Magic-User experience total (with his 10% bonus).

He contributes most of his earnings from this delve back to the rest of the group (100gp), in exchange for the elven cloak they acquired in delve 4.

See here:

Wiglaff would also return his next 100 gp share of treasure to the group in exchange for the cloak.


He will contribute up to 20gp for the identification of the staff.
[f=32]Wiglaff the Elf (M 12", AC 9, HD 1+2, hp 8/8, N) helm+cloak of elvenkind, short-bow, or helm+shield, hand-axe, color spray (map)[/f]
[f=47]Wilibald "Willie" Whitfoot, Burglar-in-Training (M 12", AC 6, HD 1+2, hp 9/9, L)[/f]
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Post Tue Aug 14, 2018 5:57 pm

Re: Delve 5 Aftermath

Vesh will contribute 20gp to help identify the staff.
Veshengo "Vesh the scarred" Polgár Magic-User 1
S: 7 I: 17 W: 9 Cn: 13 D: 13 Ch: 4 Gold: 28 Silver: 16 Copper: 10 HP: 5

Warrec "Chegs" Chegwidden Fighting-Hobbet 1
S:14 I:10 W:9 Co:9 D:10 Ch:8 Gold:2 Copper: 45 HP:5
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Post Wed Aug 15, 2018 2:28 pm

Re: Delve 5 Aftermath

Franklin contributes 20gp to the identification fund. He has no additional purchases.
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Location: Southern Quebec

Post Wed Aug 15, 2018 2:44 pm

Re: Delve 5 Aftermath

Aldbane contributes 20gp to the identification fund. He will also seek out some potions or clerical scrolls, if any are available, and two vials of holy water.
[f=4]Orim the Dwarf Fighter (M 9" AC 6/6 HD 1+2 hp 7/7 FC Man+1) leather+helm, spear+hand axe[/f]
[f=32]Aldbane the Cleric (M 6" AC 2/3 HD 2 hp 9/9) plate+shield+helm, war hammer, sling[/f]
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Post Wed Aug 15, 2018 2:46 pm

Re: Delve 5 Aftermath

Holy Water is available at 25 gp per vial

There are no clerical potions or scrolls available

The wizard will sell spell scrolls, but there are no protection or clerical scrolls available. His costs are higher than if you make them yourself

1st level spell scroll: 200 gold (90% chance of having that particular spell already on a scroll)
2nd level spell scroll: 400 gold (70% chance of having that particular spell already on a scroll)
3rd level spell scroll: 800 gold (50% chance of having that particular spell already on a scroll)
4th level spell scroll: 1600 gold (30% chance of having that particular spell already on a scroll)
5th level spell scroll: 3200 gold (10% chance of having that particular spell already on a scroll)

No other magic items (potions/wands/whatever) are available at this time
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