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Fights so far...

Posted: Sun Nov 20, 2022 9:11 pm
by waysoftheearth
Looks like the monsters are taking a beating. So far, the score is 4:0.
Is there any legit dungeon fight a fully loaded player party can't win?

Sleep does the crowd control thing when there are lots of normals. And if there is one big bad monster, it tends to get ganged up on by many players.
So the only situation we haven't seen so far is something like, say, eight ogres or similar. That might be a problem fight for a lowbie party, but would only occur on a deeper DL.

Re: Fights so far...

Posted: Mon Nov 21, 2022 4:59 pm
by mgtremaine
Of course attrition is a real concern in an adventure. The Hydra battle was barely a win and those 2 survivors would have had to avoid any encounters get back out to safety. An Ogre battle or any with multiple high HP, high Damage can always end in a party wipe if the dice and not on the players side.

Re: Fights so far...

Posted: Wed Nov 23, 2022 11:53 am
by waysoftheearth
Yep, there are a bunch of other factors in a proper dungeon crawl scenario.

One of them would be: going up against a dozen normal types without a sleep bomb to throw at them :)