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Re: Mgtremaine's Grey Council

Posted: Sun Oct 23, 2022 9:57 pm
by waysoftheearth
You'll start each bout afresh from the chamber of 12 dungeon level doors, with a full compliment of spells and players.

But at this point--before we start-- you could change your party composition, if you wish.

Re: Mgtremaine's Grey Council

Posted: Sun Oct 23, 2022 10:11 pm
by mgtremaine
Aha got! Nope the line up is is fine... I'd choose Lvl 2 again not quiet ready o take a bigger risk (but thinking about it)

Re: Mgtremaine's Grey Council

Posted: Mon Oct 24, 2022 9:07 am
by waysoftheearth
Locked and loaded...

Re: Mgtremaine's Grey Council

Posted: Tue Oct 25, 2022 11:41 pm
by mgtremaine
Zombies... :evil: hate these guys....

Re: Mgtremaine's Grey Council

Posted: Wed Oct 26, 2022 12:21 am
by waysoftheearth
Yeah... kinda limits the M-Us somewhat. Will be interesting to see how it plays out :D

Re: Mgtremaine's Grey Council

Posted: Wed Oct 26, 2022 12:01 pm
by waysoftheearth
The players (well, most of them) do have a serious AC and weapon reach advantage over zombies... we'll see.

Re: Mgtremaine's Grey Council

Posted: Fri Nov 04, 2022 12:47 pm
by mgtremaine
I'm ready for another bout whenever you are...

Re: Mgtremaine's Grey Council

Posted: Tue Nov 08, 2022 12:02 pm
by waysoftheearth
Thanks Mike. Busy week for me; let's see how Ehiker handles these goblins, then I'll set up another one for you :)