The Ninth Adventure

Mushgnome's Hobbet-centric PBP

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Location: Upper Miskatonic Valley

Post by mushgnome » Sat Dec 10, 2022 3:58 pm

Re: The Ninth Adventure

The party moves counter-clockwise around the obsidian spire, except for Dougal who moves clockwise.

To the north (area #15) is the giant sloth's lair. The beast is sound asleep, snoring loudly, recuperating from the after-effects of the giant spider venom.

There is also a wide passage leading west to area #10 (the sunken quarry with the mine-cart ramp).

OOC: Dougal failed his hide in shadows with a roll of 2, but this is trumped by the entire party achieving surprise with a roll of 1d6=5. The sloth is out cold and doesn't react to the party's lantern light.

Image
[f=59]Stern (Strong Hero, MV 9′′, AC 3, HD 4, hp 20, FC 4 men/hero, SV F4, L)[/f]

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Post by kipper » Sun Dec 11, 2022 3:34 pm

Re: The Ninth Adventure

Dame Simonetta isn't eager to leave a potentially dangerous beast at our back, but on the other hand she doesn't relish slaying a potentially harmless beast while it's sleeping.

Overall, she favours leaving the animal alone and heading west.

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Post by mgtremaine » Sun Dec 11, 2022 4:05 pm

Re: The Ninth Adventure

Kiplyn backs out of the room quietly once he spies the poor creature.
[f=4]Wen the Pale, Elf Hero/Spellbinder (MV 12", AC 9, HD 4/2, hp 11/11, FC Hero, L) helm, bow[/f]
[f=47]Kiplyn Sorefoot, Hobbet Thief (Lv: 4 AC: 5 Hp 12) Leather+Shield+Dagger, Sling[/f]
[f=59]Tass Purrfoot (Agile Hobbet Varlet, MV 9′′, AC 7, HD 2, hp 8, FC 2 men, SV T7, N)[/f]

Posts: 195
Joined: Sun Jan 23, 2022 2:21 pm

Post by Bastet1002 » Mon Dec 12, 2022 12:16 am

Re: The Ninth Adventure

"A sleeping giant sloth!" Robur chuckles softly. "Well, for a minute there I thought we found ourselves a real life dragon! Before going on, anyone up for examining that black spire more carefully? There must be something more to it..."
Robur Boulderhill, Hobbit Fighter 1 / Druid 1 / Thief 1 (MV 12", AC 6 - w/ shield, , HP 7) leather, wood shield, cudgel, sling, Hobbit stiletto, boots high hard, hooded cloak, backpack, scroll cure lit. wound + wat breath, Background: Mead maker

Posts: 2862
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Post by mushgnome » Tue Dec 13, 2022 5:57 pm

Re: The Ninth Adventure

While the party is discussing what to do next, Robur notices a clue: Looking at the northwest face of the spire (facing the mine/quarry area #10) he sees a faint indentation in the glossy obsidian wall, about four feet above the floor. It looks like a 'Hollywood walk of fame' handprint. The handprint is roughly the size and shape of a human hand, but the fingers are unusually thin and spindly.
[f=59]Stern (Strong Hero, MV 9′′, AC 3, HD 4, hp 20, FC 4 men/hero, SV F4, L)[/f]

Posts: 195
Joined: Sun Jan 23, 2022 2:21 pm

Post by Bastet1002 » Wed Dec 14, 2022 2:59 am

Re: The Ninth Adventure

Robur reaches up to try and put his hand in the hand print to see what happens. Are there other handprints too? Robur wonders...
Robur Boulderhill, Hobbit Fighter 1 / Druid 1 / Thief 1 (MV 12", AC 6 - w/ shield, , HP 7) leather, wood shield, cudgel, sling, Hobbit stiletto, boots high hard, hooded cloak, backpack, scroll cure lit. wound + wat breath, Background: Mead maker

Posts: 2045
Joined: Thu Sep 05, 2013 1:17 am
Location: San Diego, Ca

Post by mgtremaine » Wed Dec 14, 2022 2:03 pm

Re: The Ninth Adventure

Kiplyn would move away from the block, quickly.
[f=4]Wen the Pale, Elf Hero/Spellbinder (MV 12", AC 9, HD 4/2, hp 11/11, FC Hero, L) helm, bow[/f]
[f=47]Kiplyn Sorefoot, Hobbet Thief (Lv: 4 AC: 5 Hp 12) Leather+Shield+Dagger, Sling[/f]
[f=59]Tass Purrfoot (Agile Hobbet Varlet, MV 9′′, AC 7, HD 2, hp 8, FC 2 men, SV T7, N)[/f]

Posts: 2862
Joined: Tue Sep 17, 2013 11:12 pm
Location: Upper Miskatonic Valley

Post by mushgnome » Wed Dec 14, 2022 2:42 pm

Re: The Ninth Adventure

Robur stands on his tip-toes and puts his hand into the indentation. He feels an electric "tingling" sensation that lasts a few seconds. It's not painful; more ticklish. The tingling starts in his fingers, then moves down to his palm, and then back up again to his fingers, like something is "scanning" his hand. Then he hears a "buzzer" noise (like when you get the wrong answer on a quiz show).

Nothing else happens.

The giant sloth grunts in its sleep, like it's having a strange dream.
[f=59]Stern (Strong Hero, MV 9′′, AC 3, HD 4, hp 20, FC 4 men/hero, SV F4, L)[/f]

Posts: 195
Joined: Sun Jan 23, 2022 2:21 pm

Post by Bastet1002 » Wed Dec 14, 2022 3:10 pm

Re: The Ninth Adventure

"Ok someone else needs to try," says Robur. "Maybe my hand doesn't fit right..."
Robur Boulderhill, Hobbit Fighter 1 / Druid 1 / Thief 1 (MV 12", AC 6 - w/ shield, , HP 7) leather, wood shield, cudgel, sling, Hobbit stiletto, boots high hard, hooded cloak, backpack, scroll cure lit. wound + wat breath, Background: Mead maker

Posts: 1075
Joined: Mon Jul 18, 2016 4:09 pm
Location: Gibsons, BC, Canada

Post by kipper » Wed Dec 14, 2022 3:46 pm

Re: The Ninth Adventure

"I don't think it's going to match any of us," Dame Simonetta opines, "It's not a hobbet-hand. And making more noise will probably wake the sloth".

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