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Re: Delve the Thirteenth

Posted: Mon May 01, 2023 2:36 pm
by kipper
Luckily it seems that due to their carousing they have not heard us yet!

Votes to open this door vs trying a different door?

Re: Delve the Thirteenth

Posted: Thu May 04, 2023 12:09 pm
by coffee
I dont't know why, but something tells me we should find another door. (Maybe we can come by later and see about any survivors.)

Re: Delve the Thirteenth

Posted: Thu May 04, 2023 1:55 pm
by kipper
Maloof will cross the room to the north door and try listening there instead. If he can't hear anything, he will open the door.

Re: Delve the Thirteenth

Posted: Mon May 08, 2023 1:51 pm
by Makofan
A short 20'corridor leads to a door on the east wall at the top of the corridor

Re: Delve the Thirteenth

Posted: Tue May 09, 2023 1:01 am
by kipper
Advance, listen, and open (if nothing heard)

Re: Delve the Thirteenth

Posted: Sun May 14, 2023 12:36 pm
by Makofan
Sorry I have been sick. Hopefully I feel well enough tomorrow night to catch up on posts

Re: Delve the Thirteenth

Posted: Tue May 16, 2023 10:13 pm
by Makofan
You surprise two large lizards feeding on some bodies of luckless adventurers, their possessions scattered around this 30'square room

Re: Delve the Thirteenth

Posted: Wed May 17, 2023 1:34 pm
by coffee
Shoot them with arrows. Keep it up until they close, then melee.

Re: Delve the Thirteenth

Posted: Wed May 17, 2023 1:46 pm
by mushgnome
Franklin fires his sling. If there is room for Balbo and Drogo to shoot arrows (without blocking other PCs from shooting) then Franklin will order them to do so.

Re: Delve the Thirteenth

Posted: Wed May 17, 2023 1:51 pm
by kipper
Maloof throws the dagger he has on hand, then retreats back through the lines so he is not in melee when the lizards charge.