Delve the 7th

Makofan's Deep Dungeon Crawl PBP

Moderator: Makofan

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Post by Makofan » Mon Nov 11, 2019 3:06 pm

Re: Delve the 7th

There are no other exits from the armor room. Fred looks to be dead. No other traps are sniffed out. The armor on the walls all looks serviceable, but not remarkable.

Nadia looks up from Fred's body. She seems defeated. "I am leaving this dungeon. Can you spare two bearers to help me bring Fred out of the dungeon?"

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Post by acodispo » Tue Nov 12, 2019 4:01 pm

Re: Delve the 7th

Is the suit of armour still glowing?

Perhaps Ivar & Sigmund can help bear Fred out? And should we send Vesh with them, since he seems to be inactive?

Also: we've wracked up 3700xp in monster kills, though no treasure to speak of. Is it time for us all to go back to the surface & regroup?
[f=47]Wilibald "Willie" Whitfoot, F1/T1 (M 12", AC 6, HD 1+2, hp 9/9, L) gambeson+helm, shield+warhammer[/f]
[f=59]Witherun [Agile Hero, MV 12′′, AC 6, HD 4, hp 16, FC 4 men/hero, SV F4, L] hide+helm, shield+dagger or bow[/f]

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Post by Makofan » Tue Nov 12, 2019 8:15 pm

Re: Delve the 7th

acodispo wrote:Is the suit of armour still glowing?

Perhaps Ivar & Sigmund can help bear Fred out? And should we send Vesh with them, since he seems to be inactive?

Also: we've wracked up 3700xp in monster kills, though no treasure to speak of. Is it time for us all to go back to the surface & regroup?
Yes it is

I am on board with sending back Vesh and Ivar and Sigmund and continuing on

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Post by coffee » Wed Nov 13, 2019 1:57 pm

Re: Delve the 7th

We could escort them back out, regroup, and then return.
[f=4]Karl the Fighter (M 9", AC 4/6, HD 1+2, FC Man+1, hp 9/9) mail+shield[/f]

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Post by Makofan » Wed Nov 13, 2019 3:03 pm

Re: Delve the 7th

OK let's have a vote

#1) head out, regroup, apply experience, then head back down
#2) send the stragglers back, keep delving

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Post by acodispo » Wed Nov 13, 2019 4:15 pm

Re: Delve the 7th

With the monster XP we've currently gathered, Wiglaff is probably a few XP short of a level gain.

So I vote for #2, to continue for a few more rooms, try to find some of the ever-ellusive treasure!
[f=47]Wilibald "Willie" Whitfoot, F1/T1 (M 12", AC 6, HD 1+2, hp 9/9, L) gambeson+helm, shield+warhammer[/f]
[f=59]Witherun [Agile Hero, MV 12′′, AC 6, HD 4, hp 16, FC 4 men/hero, SV F4, L] hide+helm, shield+dagger or bow[/f]

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Post by Makofan » Wed Nov 13, 2019 9:26 pm

Re: Delve the 7th

If you went back right now, the following people would gain a level
Wiglaff: lvl 2 Fighting Man
Grampus: lvl 3 Fighting Man
Vesh: lvl 2 MU
Maloof: lvl 3 Cleric

Franklin would be 41 xp short of level 2 Fighting Man

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Location: Gibsons, BC, Canada

Post by kipper » Thu Nov 14, 2019 4:55 pm

Re: Delve the 7th

((Is Franklin still active? If so, I vote that we should continue adventuring to gain Franklin enough XP. If not, then we may as well return now and level up (and drop off the inactives).))

In the meantime, I think we should try to recover the glowing armour: It may just be a lure for the trap, but it also might be magical. Maloof will stand to the side and try to knock it down with his mace and see what happens (a wooden staff would be better, if anyone has one, but Maloof doesn't).

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Post by Makofan » Thu Nov 14, 2019 7:34 pm

Re: Delve the 7th

Wow, mushgnome has not logged into the forums in 3 months. I would say we mark Franklin as inactive then , and head back

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Post by coffee » Fri Nov 15, 2019 2:01 pm

Re: Delve the 7th

Yeah, we should head back.
[f=4]Karl the Fighter (M 9", AC 4/6, HD 1+2, FC Man+1, hp 9/9) mail+shield[/f]

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