Out Of Character

Waysoftheearth's Hinterlands PBP

Moderators: ehiker133, waysoftheearth

Posts: 16920
Joined: Thu Sep 05, 2013 1:15 am
Location: Melbourne, Australia

Post by waysoftheearth » Tue Jun 29, 2010 11:26 am

Out Of Character

waysoftheearth wrote:
heartless wrote: Its a dangerous game world, but I want to keep playing. Please roll me up a new character.
Heartless wants to try another Elvish Templar. Due to the popularity of this class, I have added an Elvish Templar class to the very first post in the character generation thread http://odd74.proboards.com/index.cgi?ac ... 424&page=1here .

Enjoy.
[f=32]Golgildir the Elf Medium (MV 12", AC 9, HD 1, hp 1/1, AL N) great cloak, lantern; spells: color spray; scrolls: sleep, sleep, charm person
Hirelings: Georges; torch[/f]

Posts: 16920
Joined: Thu Sep 05, 2013 1:15 am
Location: Melbourne, Australia

Post by waysoftheearth » Tue Jun 29, 2010 4:46 pm

Out Of Character

coffee wrote:
tombowings wrote:I just wanted to say Happy Birthday, waysoftheearth. Have a good one.
Hey, happy birthday from me, too! Hope it's a good one! (Or was. I'm a little hazy on the whole time difference thing...)
[f=32]Golgildir the Elf Medium (MV 12", AC 9, HD 1, hp 1/1, AL N) great cloak, lantern; spells: color spray; scrolls: sleep, sleep, charm person
Hirelings: Georges; torch[/f]

Posts: 16920
Joined: Thu Sep 05, 2013 1:15 am
Location: Melbourne, Australia

Post by waysoftheearth » Tue Jun 29, 2010 6:04 pm

Out Of Character

eris wrote:
Yes, Happy Birthday!
[f=32]Golgildir the Elf Medium (MV 12", AC 9, HD 1, hp 1/1, AL N) great cloak, lantern; spells: color spray; scrolls: sleep, sleep, charm person
Hirelings: Georges; torch[/f]

Posts: 16920
Joined: Thu Sep 05, 2013 1:15 am
Location: Melbourne, Australia

Post by waysoftheearth » Tue Jun 29, 2010 6:51 pm

Out Of Character

verhaden wrote:
Cheers!
[f=32]Golgildir the Elf Medium (MV 12", AC 9, HD 1, hp 1/1, AL N) great cloak, lantern; spells: color spray; scrolls: sleep, sleep, charm person
Hirelings: Georges; torch[/f]

Posts: 16920
Joined: Thu Sep 05, 2013 1:15 am
Location: Melbourne, Australia

Post by waysoftheearth » Tue Jun 29, 2010 11:02 pm

Out Of Character

waysoftheearth wrote:
Thanks guys [img]images/smiley/smiley.png[/img]
[f=32]Golgildir the Elf Medium (MV 12", AC 9, HD 1, hp 1/1, AL N) great cloak, lantern; spells: color spray; scrolls: sleep, sleep, charm person
Hirelings: Georges; torch[/f]

Posts: 16920
Joined: Thu Sep 05, 2013 1:15 am
Location: Melbourne, Australia

Post by waysoftheearth » Thu Jul 01, 2010 9:14 pm

Out Of Character

verhaden wrote:
Just something I thought was interesting. Here are the probabilities for 3dd:

2: 3 ( 1.39%)
3: 10 ( 4.63%)
4: 30 (13.89%)
5: 42 (19.44%)
6: 82 (37.96%)
8: 15 ( 6.94%)
9: 1 ( 0.46%)
10: 15 ( 6.94%)
12: 16 ( 7.41%)
15: 1 ( 0.46%)
18: 1 ( 0.46%)
[f=32]Golgildir the Elf Medium (MV 12", AC 9, HD 1, hp 1/1, AL N) great cloak, lantern; spells: color spray; scrolls: sleep, sleep, charm person
Hirelings: Georges; torch[/f]

Posts: 16920
Joined: Thu Sep 05, 2013 1:15 am
Location: Melbourne, Australia

Post by waysoftheearth » Thu Jul 01, 2010 9:44 pm

Out Of Character

waysoftheearth wrote:
Yes, one thing I kind of like about the dd system is that there is a small chance of rolling huge damage. I read it as critical damage built into the regular damage roll.
[f=32]Golgildir the Elf Medium (MV 12", AC 9, HD 1, hp 1/1, AL N) great cloak, lantern; spells: color spray; scrolls: sleep, sleep, charm person
Hirelings: Georges; torch[/f]

Posts: 16920
Joined: Thu Sep 05, 2013 1:15 am
Location: Melbourne, Australia

Post by waysoftheearth » Fri Jul 02, 2010 4:35 pm

Out Of Character

verhaden wrote:
Ruby script


#!/usr/bin/env ruby

class Roll
attr_accessor :value

def initialize(*args)
@args = args
@value = calculate_value
end

def calculate_value
dict = {}
1.upto(6) { |i| dict(i) = 0 }
@args.each { |i| dict(i) += i }
dict.values.max
end

def to_s
"(#{@args.join ','}) = #{@value}"
end

end

values = {}
count = 0

1.upto 6 do |x|
1.upto 6 do |y|
1.upto 6 do |z|
roll = Roll.new x,y,z
count += 1
if values(roll.value).nil?
values(roll.value) = 1
else
values(roll.value) += 1
end
end
end
end

values.keys.sort.each do |k|
printf("%2d: %2d (%5.2f%%)\n", k, values(k), (values(k).to_f / count.to_f) * 100.0)
end


Modifying the code, I generated these results:

2dd:

2: 18 ( 8.33%)
3: 24 (11.11%)
4: 42 (19.44%)
5: 48 (22.22%)
6: 66 (30.56%)
8: 6 ( 2.78%)
10: 6 ( 2.78%)
12: 6 ( 2.78%)

4dd:

3: 20 ( 1.54%)
4: 95 ( 7.33%)
5: 172 (13.27%)
6: 492 (37.96%)
8: 139 (10.73%)
9: 20 ( 1.54%)
10: 144 (11.11%)
12: 171 (13.19%)
15: 20 ( 1.54%)
16: 1 ( 0.08%)
18: 20 ( 1.54%)
20: 1 ( 0.08%)
24: 1 ( 0.08%)

5dd:

3: 20 ( 0.26%)
4: 245 ( 3.15%)
5: 576 ( 7.41%)
6: 2505 (32.21%)
8: 1005 (12.92%)
9: 230 ( 2.96%)
10: 1111 (14.29%)
12: 1505 (19.35%)
15: 251 ( 3.23%)
16: 25 ( 0.32%)
18: 250 ( 3.22%)
20: 26 ( 0.33%)
24: 25 ( 0.32%)
25: 1 ( 0.01%)
30: 1 ( 0.01%)
[f=32]Golgildir the Elf Medium (MV 12", AC 9, HD 1, hp 1/1, AL N) great cloak, lantern; spells: color spray; scrolls: sleep, sleep, charm person
Hirelings: Georges; torch[/f]

Posts: 16920
Joined: Thu Sep 05, 2013 1:15 am
Location: Melbourne, Australia

Post by waysoftheearth » Wed Jul 07, 2010 2:55 am

Out Of Character

waysoftheearth wrote:
I don't really understand ruby, but the results look about right. Very interesting indeed, thanks Verhaden. Will your script calculate 10dd?
[f=32]Golgildir the Elf Medium (MV 12", AC 9, HD 1, hp 1/1, AL N) great cloak, lantern; spells: color spray; scrolls: sleep, sleep, charm person
Hirelings: Georges; torch[/f]

Posts: 16920
Joined: Thu Sep 05, 2013 1:15 am
Location: Melbourne, Australia

Post by waysoftheearth » Wed Jul 07, 2010 2:59 am

Out Of Character

waysoftheearth wrote:
FYI -- It appears that Dieter is (just) leading the way with a total of 638 XP.

Pretty close to one third of the way to 2nd level! (excluding treasure won so far, of course)
[f=32]Golgildir the Elf Medium (MV 12", AC 9, HD 1, hp 1/1, AL N) great cloak, lantern; spells: color spray; scrolls: sleep, sleep, charm person
Hirelings: Georges; torch[/f]

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