DD Ref Rules V4 Compendium Errata
Posted: Tue Oct 14, 2014 7:53 am
Here are the known errata to be applied to the DD Ref Rules Compendium (V4 September 2014, print on demand edition).
These corrections are already applied to the Ref Rules V4a Hypertext edition.
Treasure Guarded by Monsters (p50)
Replace with:
Monsters guarding treasure are determined with the random monster tables. If the resulting monster has a treasure type and appropriate numbers can be accommodated then the location can be a lair. Otherwise it is not a lair and the treasure includes 400-2,400 sp per dungeon level, 50% chance of 200-1,200 gp per dungeon level, 5% chance per dungeon level of 1-6 gems + 1 gem per dungeon level, 5% chance per dungeon level of 1-6 pieces of jewelry, and 5% chance per two dungeon levels of one item from the Magic Items table.
Treasure Guarded by Traps (p50)
Replace last sentence with:
The treasure is as described above.
Table 2.19 (p69)
Change: "½" to: "½ speed"
Table 2.23 (p74)
Change: "½" to: "½ speed"
Change: "¼" to: "¼ speed"
Table 3.1 Summary of Monsters (p 83-88)
Boars: Change HD from "3+3" to "1+2".
Cavemen: Change Number in Lair from "4-24+" to "30-180+".
Centaurs: Change Number Appearing from "1-10" to "2-8"; change Number in Lair from "2-20" to "4-24+".
Squid, giant: Change Move Rate from "s12" to "-/12".
Weasels, giant: Change HD from "3+2" to "2".
Wolves: Change HD from "2+2" to "1".
Wolves, giant: Change HD from "3+3" to "2+2".
Alignment (p 88)
Second last line: Change "(elves and orcs being among these)" to "(elves and kobolds being among these)".
These corrections are already applied to the Ref Rules V4a Hypertext edition.
Treasure Guarded by Monsters (p50)
Replace with:
Monsters guarding treasure are determined with the random monster tables. If the resulting monster has a treasure type and appropriate numbers can be accommodated then the location can be a lair. Otherwise it is not a lair and the treasure includes 400-2,400 sp per dungeon level, 50% chance of 200-1,200 gp per dungeon level, 5% chance per dungeon level of 1-6 gems + 1 gem per dungeon level, 5% chance per dungeon level of 1-6 pieces of jewelry, and 5% chance per two dungeon levels of one item from the Magic Items table.
Treasure Guarded by Traps (p50)
Replace last sentence with:
The treasure is as described above.
Table 2.19 (p69)
Change: "½" to: "½ speed"
Table 2.23 (p74)
Change: "½" to: "½ speed"
Change: "¼" to: "¼ speed"
Table 3.1 Summary of Monsters (p 83-88)
Boars: Change HD from "3+3" to "1+2".
Cavemen: Change Number in Lair from "4-24+" to "30-180+".
Centaurs: Change Number Appearing from "1-10" to "2-8"; change Number in Lair from "2-20" to "4-24+".
Squid, giant: Change Move Rate from "s12" to "-/12".
Weasels, giant: Change HD from "3+2" to "2".
Wolves: Change HD from "2+2" to "1".
Wolves, giant: Change HD from "3+3" to "2+2".
Alignment (p 88)
Second last line: Change "(elves and orcs being among these)" to "(elves and kobolds being among these)".