(004) The Dunjon Door

Waysoftheearth's Hinterlands PBP

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Post by waysoftheearth » Sat Apr 24, 2010 3:18 am

(004) The Dunjon Door

eris wrote:
waysoftheearth wrote:Rodrick, standing in the intersection, turns to check the passage behind him, holding the newly lit torch aloft to illuminate the grim dark.

He curses the shouting and clanging of his fellows, but before he can say anything the heavy door just visible at the end of the right passageway shudders. Then, to his great dismay, it is shoved open with a clatter. Both Rodrick's and Olaf's skin shivers as a stench of ancient decay most foul reaches them even from a dozen yards.

Beyond the door the darkness is absolute, but -- if thier eyes are not deceived -- both Men spy a number of grotesque figures who begin to stumble and shuffle toward them as broken puppets might in some awful parody of life...


Neither group is surprised. Gentlemen, your intentions please?
Olaf shouts, "Look out!" then "Caine, Deiter, behind us."

He then says to Rodrick, "Move to the intersection so we can both attack these monsters!"

OOC: If I understand it correctly this is our situation

|..X.|
|.....|
|.....|____
(..R. ____
|.O..|
|..C.|
|.D..|

R = Rodrick, O = Olaf, C = Caine, D = Deiter, X = Monsters
and the rest are down this way

Is that about right?
[f=32]Golgildir the Elf Medium (MV 12", AC 9, HD 1, hp 1/1, AL N) great cloak, lantern; spells: color spray; scrolls: sleep, sleep, charm person
Hirelings: Georges; torch[/f]
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Post by waysoftheearth » Sat Apr 24, 2010 4:30 am

(004) The Dunjon Door

danhem wrote:
Ulric, seeing the minimal effect of the warrior's weapons, speaks the sharp, hissing Word of Anthracite Sufferance and unleashes a blast of fire at the strange, watery creature.
[f=32]Golgildir the Elf Medium (MV 12", AC 9, HD 1, hp 1/1, AL N) great cloak, lantern; spells: color spray; scrolls: sleep, sleep, charm person
Hirelings: Georges; torch[/f]
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Post by waysoftheearth » Sat Apr 24, 2010 4:59 am

(004) The Dunjon Door

waysoftheearth wrote:
eris wrote:OOC: If I understand it correctly this is our situation

|..X.|
|.....|
|.....|____
(..R. ____
|.O..|
|..C.|
|.D..|

R = Rodrick, O = Olaf, C = Caine, D = Deiter, X = Monsters
and the rest are down this way

Is that about right?
Nicely done Eris, that is correct [img]images/smiley/smiley.png[/img]

I will expand your start momentarily for a better sense of scale...

edit :
..............#X.#
.............#(.X)# ().R....... --> Back toward cells,
.. door .....##..#######.... stair and surface
..............#O.#
..............#..#
..............#.C#
..............#..#
..............#D.#
..............#..#
..............#..#
..............#..#
..............#..#
.............#(.M)# <-- Open door arch
............##U...##
...........##......##
........####...TV...####
..............(.X)..... <-- Fountain room
........####....x...####
...........##..x...##
............##.A..##
.............#(..)# <-- Open door arch
..............#..#

Each row represents roughly a yard.
[f=32]Golgildir the Elf Medium (MV 12", AC 9, HD 1, hp 1/1, AL N) great cloak, lantern; spells: color spray; scrolls: sleep, sleep, charm person
Hirelings: Georges; torch[/f]
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Post by waysoftheearth » Sat Apr 24, 2010 6:02 am

(004) The Dunjon Door

tombowings wrote:
Rodirck uses his torch to swing at the decrepit flesh of his foes, hoping the searing flames still inflict damage on their grotesque bodies.
[f=32]Golgildir the Elf Medium (MV 12", AC 9, HD 1, hp 1/1, AL N) great cloak, lantern; spells: color spray; scrolls: sleep, sleep, charm person
Hirelings: Georges; torch[/f]
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Post by waysoftheearth » Sat Apr 24, 2010 6:18 am

(004) The Dunjon Door

TheMyth wrote:
Anwyn will slip into the passage behind her, out of the water creature's range, in order to take a peek at what may be awaiting them in the dark.
[f=32]Golgildir the Elf Medium (MV 12", AC 9, HD 1, hp 1/1, AL N) great cloak, lantern; spells: color spray; scrolls: sleep, sleep, charm person
Hirelings: Georges; torch[/f]
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Post by waysoftheearth » Sat Apr 24, 2010 3:51 pm

(004) The Dunjon Door

verhaden wrote:
Mads the Fair

Mads decides to wield his cold-iron axe and jump into the foray before him.
[f=32]Golgildir the Elf Medium (MV 12", AC 9, HD 1, hp 1/1, AL N) great cloak, lantern; spells: color spray; scrolls: sleep, sleep, charm person
Hirelings: Georges; torch[/f]
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Post by waysoftheearth » Sat Apr 24, 2010 5:33 pm

(004) The Dunjon Door

eris wrote:
The corridor is very narrow, but if Rodrick steps into the side passage, Olaf can step forward to get at the grotesque creatures. He holds his shield in front of him for protection while thrusting with his sword.

"Back, vile monsters!" Olaf shouts as he stabs and thrusts the sharp steel of his blade.

ps. Very nice map!!!! [img]images/smiley/smiley.png[/img]
[f=32]Golgildir the Elf Medium (MV 12", AC 9, HD 1, hp 1/1, AL N) great cloak, lantern; spells: color spray; scrolls: sleep, sleep, charm person
Hirelings: Georges; torch[/f]
Help Get DD5 Done! https://buymeacoffee.com/wote

Posts: 16936
Joined: Thu Sep 05, 2013 1:15 am
Location: Melbourne, Australia

Post by waysoftheearth » Sat Apr 24, 2010 6:03 pm

(004) The Dunjon Door

tombowings wrote:
eris wrote:The corridor is very narrow, but if Rodrick steps into the side passage, Olaf can step forward to get at the grotesque creatures. He holds his shield in front of him for protection while thrusting with his sword.

"Back, vile monsters!" Olaf shouts as he stabs and thrusts the sharp steel of his blade.

ps. Very nice map!!!! [img]images/smiley/smiley.png[/img]
Rodrick instead allows Olaf to pass and sheds light upon him and his foes believing Olaf might have a better chance to hit if he can see.
[f=32]Golgildir the Elf Medium (MV 12", AC 9, HD 1, hp 1/1, AL N) great cloak, lantern; spells: color spray; scrolls: sleep, sleep, charm person
Hirelings: Georges; torch[/f]
Help Get DD5 Done! https://buymeacoffee.com/wote

Posts: 16936
Joined: Thu Sep 05, 2013 1:15 am
Location: Melbourne, Australia

Post by waysoftheearth » Sat Apr 24, 2010 7:14 pm

(004) The Dunjon Door

TheMyth wrote:
waysoftheearth wrote:
..............#X.#
.............#(.X)# ().R....... --> Back toward cells,
.. door .....##..#######.... stair and surface
..............#O.#
..............#..#
..............#.C#
..............#..#
..............#D.#
..............#..#
..............#..#
..............#..#
..............#..#
.............#(.M)# <-- Open door arch
............##U...##
...........##......##
........####...TV...####
..............(.X)..... <-- Fountain room
........####....x...####
...........##..x...##
............##.A..##
.............#(..)# <-- Open door arch
..............#..#

Each row represents roughly a yard.
OOC: For clarification, are there 4 exits from the fountain room? Or just the 2 we've used?
[f=32]Golgildir the Elf Medium (MV 12", AC 9, HD 1, hp 1/1, AL N) great cloak, lantern; spells: color spray; scrolls: sleep, sleep, charm person
Hirelings: Georges; torch[/f]
Help Get DD5 Done! https://buymeacoffee.com/wote

Posts: 16936
Joined: Thu Sep 05, 2013 1:15 am
Location: Melbourne, Australia

Post by waysoftheearth » Sat Apr 24, 2010 9:25 pm

(004) The Dunjon Door

coffee wrote:
Dieter follows Olaf. There are more of them there, from what I can tell, so that makes the most tactical sense to me.
[f=32]Golgildir the Elf Medium (MV 12", AC 9, HD 1, hp 1/1, AL N) great cloak, lantern; spells: color spray; scrolls: sleep, sleep, charm person
Hirelings: Georges; torch[/f]
Help Get DD5 Done! https://buymeacoffee.com/wote

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