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Requests to Join (Heroes in the Making)
Posted: Thu May 12, 2011 11:38 pm
by waysoftheearth
waysoftheearth wrote:
doctorx wrote:Okay, I think I'm there and have updated my character sheet accordingly. If you'd please give it the once-over, ways, just to make sure I'm not too far-off the mark... [img]images/smiley/smiley.png[/img]
Looks great DoctorX, I love your attention to detail, and little bits of story around almost every item. Great work!
L“M‹LUIN is ready for the PCs thread!
Requests to Join (Heroes in the Making)
Posted: Fri May 13, 2011 12:18 am
by waysoftheearth
mushgnome wrote:
waysoftheearth wrote:mushgnome wrote:I finished shopping (no leftover cart space for the other Dwarves, sorry) and chose some appropriate Dwarfly names from the approved source material. Sli son of Vli is ready for action, pending your final say-so, Ways!
Very good Mushgnome. It looks like you have covered just about everything!
Are your Hirelings Men or Dwarves? Their names seem all rather... anonymous? Also, as a matter of practicality, if I am to show them on a "battle map" it would be easier if each name starts with a different letter.
Also worth noting that fresh supplies will only be good for 2 days at the most, so the four of you will be able to eat 8 days worth... the other 20 days might be wasted.
Each person needs to drink one flask of water per day of adventurous activity (or per two days if idle).
Otherwise, looking great Mushgnome. You can post Sili on the PCs thread [img]images/smiley/smiley.png[/img]
The hirelings are Dwarfs and the names are from the link you provided. I will change them to different letters so it doesn't get confusing on the battle map (though I'm hoping they will be non-combatants).
Thanks for clarification on the fresh rations. I will crunch the numbers and swap them out for trail rations at the appropriate price/weight. My intention of course is to supplement the rations with fresh milk and eggs (and meat if the going gets rough).
What is the price please for a big, empty barrel? (For reference you quoted bulk 6, cost 20sp for a 20-pint barrel of beer.) We will fill it with water at the last potable spring and carry it on the cart to refill our individual waterskins.
This page may help you with the math:
http://en.wikipedia.org/wiki/Kegen.wikipedia.org/wiki/Keg
(edit) I gave my hirelings more interesting names, changed all but 8 days' worth to trail rations, pitched in a few extra sp and got rid of the silk rope & grappling hook to pay for the upgrade. On the plus side there's now more room on the cart for loot... and it occurs to me a clever and enterprising Dwarf could make a small fortune by converting fresh ingredients to trail rations on an industrial scale! [img]images/smiley/smiley.png[/img]
Requests to Join (Heroes in the Making)
Posted: Fri May 13, 2011 2:04 am
by waysoftheearth
calithena wrote:
I think Soval is set now - let me know if you need anything else.
.~-= Soval Hackbeard =-~. of Swanfleet
Story
The child of poor Hollander smallholders steading the southern reaches of Swanfleet, Soval lived an uneventful childhood. A large, strapping lad, he joined a mercenary troupe at the age of twelve and never looked back. Soval has traveled to the Western coast as far as the Brandywine, and throughout Rohan, fighting most of the way. He has fought orcs twice, the second time receiving a brutal facial injury scarring his chin and making it impossible for him to grow a beard €“ hence the nickname. He is well familiar with Stoor-folk from his childhood, but has almost no experience with dwarves or elves, and is somewhat superstitious about both. He is of good repute among soldiers, being brave, honest, and very strong, and a small coterie of henchmen follows him. Being neither particularly brilliant nor a natural leader, Soval relies instead on fair dealing to keep their loyalty.
Biology : Man
Alignment : Fair
Languages : Westron
Class & Levels : Fighter 4
Experience Points : 13,000
XP Bonus : 0
Hit Dice : 4
Hit Points : (ref will roll my hp)
Armour Class : 4 (chainmail, shield & helm)
Saving Throw : 12 (+2 versus paralysis/petrification/polymorph)
Abilities
STR : 17 (+1) (4 in 6)
INT : 08 (--) (1 in 6)
WIS : 09 (--) (2 in 6)
DEX : 09 (--) (2 in 6)
CON : 10 (--) (2 in 6)
CHA : 10 (--) (2 in 6)
Gear
Dagger
Crossbow
Bolt Case & 20 Bolts
Sword
Pole Axe
Large Shield
Helm
Chain Mail
Pack
Bedroll
3 Candles
3 Pieces of Chalk
Crowbar
Grappling Hook
Hemp Rope, 50'
Trail Rations, 1 Week
12 Iron Spikes
3 Sacks
Wine Skin
Whetstone
Hooded Lantern
Six Flasks of Oil
286 Silver Pennies
Hirelings - 6 Mercenaries: Berangar, Einar, Grim, Hallam, Ran, Sutherland
- All equipped with Packs, Bedrolls, 1 Week Trail Rations, 2 Sacks, Wineskin, Chain Mail, Helm, Dagger, Quiver or Bolt Case with 20 Arrows or Bolts
- Berangar and Grim also have Pole Axes, Crossbows, and Shovels
- Einar, Hallam, Ran, and Sutherland also have Long Bows, Swords, and Large Shields
- Einar and Ran also have Hemp Ropes, 50'
- Hallam and Sutherland also have Hooded Lanterns, 8 Flasks of Oil (each), and Tinderboxes
Requests to Join (Heroes in the Making)
Posted: Fri May 13, 2011 2:55 am
by waysoftheearth
waysoftheearth wrote:
calithena wrote:I think Soval is set now - let me know if you need anything else.
Great work Cal, you just need to update your story to refer to "Soval" instead of "Corin" and you're good to go to the PC sheet thread [img]images/smiley/smiley.png[/img]
Requests to Join (Heroes in the Making)
Posted: Sat May 14, 2011 11:25 am
by waysoftheearth
waysoftheearth wrote:
mushgnome wrote:What is the price please for a big, empty barrel? (For reference you quoted bulk 6, cost 20sp for a 20-pint barrel of beer.) We will fill it with water at the last potable spring and carry it on the cart to refill our individual waterskins.
For your barrel purchasing pleasure...
TypeBulk empty/fullCostBarrel, 20 pint2/67spBarrel, 40 pint3/915spBarrel, 60 pint4/1420spBarrel, 120 pint5/2525sp
mushgnome wrote:it occurs to me a clever and enterprising Dwarf could make a small fortune by converting fresh ingredients to trail rations on an industrial scale! [img]images/smiley/smiley.png[/img]
Plausible, one supposes, but hardly an "adventurous" career. Then again, you could have all kinds of trouble securing those fresh rations, or storing them, or using them before they go bad, not to mention running and protecting the operation. And then of course you need to find a customer for your industrial quantities of trail rations. And then there's taxes to consider...
I think Sili is ready for the PC Sheets thread ;D
Requests to Join (Heroes in the Making)
Posted: Sat May 14, 2011 6:30 pm
by waysoftheearth
ragnorakk wrote:
I am finally getting around to equipping, sorry for the delay. A question on hiring a mercenary: I pay for the equippage and provisioning of my sell-sword guardsman, yes?
Requests to Join (Heroes in the Making)
Posted: Sun May 15, 2011 2:02 am
by waysoftheearth
waysoftheearth wrote:
ragnorakk wrote:I am finally getting around to equipping, sorry for the delay. A question on hiring a mercenary: I pay for the equippage and provisioning of my sell-sword guardsman, yes?
Yes indeed.
A hireling comes equipped with the basic tools of the trade. Anything else you must supply. Thus, a mercenary will have gambeson, small shield, spear and dagger, unless you outfit him/her with something better.
Requests to Join (Heroes in the Making)
Posted: Sun May 15, 2011 11:32 am
by waysoftheearth
heartless wrote:
waysoftheearth wrote:A great start Heartless... check your private messages, I sent you some additional information.
Also, of note:
You have 7 intelligence, but two languages. This means you can speak them both but cannot read or write. Apparently, you let your sword arm do the talking.
Your front AC is 2; 5(plate) -1(helm) -1(shield) -1(half your 3HD)
Your rear AC is 4; 5(plate) -1(helm)
Your saving throw is 13. Adjusted by +2 versus poison, paralysation, petrification or death.
As I mentioned in my message you may only begin with one Elvish item, and your should most certainly have a horse! You can have up to 5 hirelings -- a groom for your horse would be a good start for any proud Rohirrim spear!
What does a Groom cost, I do not see it in the price of goods?
What level/abilities are the hireling for: Captain, Mercenary, Militiaman?
Cheers.
Requests to Join (Heroes in the Making)
Posted: Sun May 15, 2011 11:59 am
by waysoftheearth
waysoftheearth wrote:
heartless wrote:What does a Groom cost, I do not see it in the price of goods?
What level/abilities are the hireling for: Captain, Mercenary, Militiaman?
Cheers.
Let us say that a groom is the equivalent of an animal handler, but specialised in horse care, and therefore costs 6 sp per day.
Militia are ordinary Men; farmers, herders, labourers and so on pressed into military service (d6+2 hp).
Mercenaries are 1st level fighters of average ability (d6+4 hp).
"Captains" should instead be called "Sergeants" (since the term Captain has a rather more serious connotation in
Middle Earth).
Sergeants are 1st level fighters of above average ability. They are made of sterner stuff that regular mercenaries, and can often be trusted with leadership or other responsibilities.
Requests to Join (Heroes in the Making)
Posted: Sun May 15, 2011 12:20 pm
by waysoftheearth
heartless wrote:
Also how well do the Priest and Physician heal people? Do they use spells?
Lastly if I pick my home language Rohirric to read/write/speak is there a common language we all speak together?
Thanks.