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Re: 04 - Ruin in the Moor

Posted: Sun Dec 15, 2013 2:37 pm
by CursedDice
ehiker133 wrote:Rhegaer the Red

Rhegaer shakes his head once, "No, let Coln and the dog go first. We shall see how good his sense of direction is. I'm more useful in the second rank, anyway," he adds, hefting his spear.

He makes way for Coln and his dog to lead the party. Or waits for the party to turn around to head back to the entrance to pick up the others.
Coln

To Rhegaer: Alright then. Where's the ten-foot pole I gave you?

I don't think Hagwen will be ready yet, so let's keep going the way we are going.

OOC: I assume then that I'll be taking over the mud map now...

Re: 04 - Ruin in the Moor

Posted: Sun Dec 15, 2013 3:20 pm
by ehiker133
| I can still mud-map. I was spacing it a certain way to get it to match up right because the code spaces don't always line up right. No worries. |

Re: 04 - Ruin in the Moor

Posted: Sun Dec 15, 2013 5:38 pm
by mgtremaine
A pause, words are exchanged, silence.....

Coln and Aurora take point. Coln taps the ground every so often with pole and the dog moves slowly as if smelling something. Progress is now much slower as Coln has not Rhegaer confidence.

10,20,30,40,50,60,70,80 Feet South the corridor turns West.
10,20,30,40,50,60,70,80,90,100,110,120,130,140,150,160,170,180 Feet West and the corridor turns North
10,20,30,40,50,60 feet North and the corridor turns East

10,20.....Aurora starts to growl softly and stops moving...

By the dim light you can see the corridor continue East on beyond your light source and yet you see a dim glow just ahead [aprrox 40feet] on the right side.

What now?

Re: 04 - Ruin in the Moor

Posted: Sun Dec 15, 2013 9:00 pm
by ehiker133
| Mudmap update... |
  Code:



                ____________________________
                |                          |
                |                          |
                |                          |
                |                          |
                |                          |
                |                          |
                |                          |
        ____    |__                        |
       |    |   |                          |
       |    |   |                          |
       |    |   |                          |
       |    S   |                          |
       |        |                          |
       |________|                          |
                                           |     
                                         __|
                                           |
        ________                           |
       |                                   |
       |                                   |
       |                                   |
       |                                   |
       |                                   |
       |___________________________________|


         S = Stairs

[/ooc]

Re: 04 - Ruin in the Moor

Posted: Sun Dec 15, 2013 9:38 pm
by okruse
Phadian

I see if there is a way to dim our lantern and do so. If we proceed further and the light up ahead is stronger I will see if I can completely shade our lantern.

Re: 04 - Ruin in the Moor

Posted: Mon Dec 16, 2013 1:42 am
by mgtremaine
Phadian has to think quickly to hide the light, the lantern has no wick adjustments nor any proper hood. Just a lattice to give it some protection and a away of carrying it, as well as solid brass "screen" that give it 25% covering. The oil is held in a lower chamber and the wick is a few inches away from the solid brass screen. Phadian turns away so the light is not cast forward and can either snub the wick or hid the lamp behind a larger screen, like a shield or cloak.

The parties light dims... What else is happening.

Re: 04 - Ruin in the Moor

Posted: Mon Dec 16, 2013 2:31 am
by okruse
Phadian

I quietly set the lantern down facing the wall, lean my staff against the wall, and then carefully take my backpack off and arrange to best obscure any light going down the hall towards the light in front of us. I then retrieve my staff. I look at the Coln and Rhegaer, hoping they will take the lead in checking out the light in front of us.

Re: 04 - Ruin in the Moor

Posted: Mon Dec 16, 2013 6:57 am
by ehiker133
Rhegaer the Red

Rhegaer looks down at his chain armour, glances over at Coln's likewise metal armour and shrugs, then steps forward as quietly as he can to examine the source of the light.

Re: 04 - Ruin in the Moor

Posted: Tue Dec 17, 2013 12:07 am
by CursedDice
Coln

Coln will leave Aurora behind and slowly follow Rhegaer with his crossbow loaded...

Re: 04 - Ruin in the Moor

Posted: Tue Dec 17, 2013 12:35 am
by merias
Alrik draws his dagger and follows at a comfortable distance.