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Re: The Ninth Adventure
Posted: Tue Nov 29, 2022 6:55 pm
by ehiker133
I also thought it was a weak skeleton thing and not a cursed sword thing. Damn.
So... you're trying to entice me into joining ANOTHER game you're running? With cursed swords?
Re: The Ninth Adventure
Posted: Tue Nov 29, 2022 7:14 pm
by mgtremaine
ehiker133 wrote: ↑Tue Nov 29, 2022 6:55 pm
So... you're trying to entice me into joining ANOTHER game you're running? With cursed swords?
HAHA... That seems about right yes.
Re: The Ninth Adventure
Posted: Tue Nov 29, 2022 7:50 pm
by mushgnome
The sword is cursed, but it comes with free frogurt! (The frogurt is also cursed.)
Look on the bright side, Ethan: as a 4th level thief, Dougal has that sweet, sweet THAC0 16. So even with the -1 from the cursed sword, he's still the equivalent of a 1st-3rd level thief with a +2 sword.
Re: The Ninth Adventure
Posted: Tue Nov 29, 2022 10:57 pm
by Bastet1002
But it comes free from his hand, once he joins your other game as well, right?
Re: The Ninth Adventure
Posted: Thu Dec 01, 2022 12:02 am
by mushgnome
That trap was definitely one of the
stranger things we've seen in this dungeon. Because of my earlier mistake, misreading Dame Simonetta's marching orders, your original intention was to explore the trap room, then the Athena statue room. So we ended up doing those two rooms out of order from your original intent, #12 and 13. Where to next?
Map for convenience. The party is currently at #2.
viewtopic.php?p=35043#p35043
Re: The Ninth Adventure
Posted: Thu Dec 01, 2022 1:35 pm
by mgtremaine
There are ether twisty tunnels to check in #2 or the up ramp in Room 10 that leads into more rooms....
Re: The Ninth Adventure
Posted: Thu Dec 01, 2022 5:02 pm
by kipper
How are we doing for our spell slots (do our casters still have spells left)? I think we're overall doing OK on Hit Points, not too low yet overall. Anyone close to levelling up? Back in town we could also maybe see what we can do about Dougal's sword though?
Re: The Ninth Adventure
Posted: Fri Dec 02, 2022 3:24 am
by mushgnome
OOC: I added a 'Spell slots remaining' column to
our google sheet. According to my notes: Bilfur (2nd level druid now) cast faerie fire twice, Robur cast faerie fire once, Noh still has 1 spell slot available. Does that sound accurate as far as you can remember? You have some monster xp but need a big gem/jewellery to make this trip worthwhile score in my opinion. There's got to be some big treasure here somewhere on dungeon level 3!! Can you think of a safe place to take a rest turn, eat 3rd breakfast, heal 1 hit point and plan your next move?
Re: The Ninth Adventure
Posted: Fri Dec 02, 2022 3:00 pm
by kipper
If it's not too soon to rest again, I think near the exit is a good place. If everyone wants to continue exploring, I think area #10 would be the best. We could look at the tunnels in area #2 on our way past, I'm not even sure if we can fit inside them? (Further investigation would reveal that).
Re: The Ninth Adventure
Posted: Fri Dec 02, 2022 4:28 pm
by rredmond
Noh is always one hit from death no matter what. I'm good with either, but I'd prefer to continue exploring.