Re: Out Of Character
Posted: Sun Oct 30, 2016 8:46 am
Team,
FYI--you may have noticed that I have decided to try yet another variation to the resting rule. The attempt at "fighters ignoring the first half-HD (2 hp) of damage sustained" turned out to be more trouble that it was worth. So I've simplified it to this:
Fighters are Meant to Fight
DD V5--per Chainmail--states that Heroes (4th level fighters) and above ignore the first three normal hits in any combat.
This benefit is extended to all fighters of Hinterlands such that fighters automatically recover all normal hits by resting after combat.
This means that normal combat that doesn't kill a fighter outright has no affect on him. I.e., fighters are not susceptible to attrition from contesting normal combat.
Resting
* Fighters recover all normal hits (hp).
* Non-fighters recover one normal hit (1--6 hp).
* Consecutive rests are not cumulative, but the highest result applies.
* Fantastic hits are only cured by town-time or magic.
We'll see how it goes this time around...
FYI--you may have noticed that I have decided to try yet another variation to the resting rule. The attempt at "fighters ignoring the first half-HD (2 hp) of damage sustained" turned out to be more trouble that it was worth. So I've simplified it to this:
Fighters are Meant to Fight
DD V5--per Chainmail--states that Heroes (4th level fighters) and above ignore the first three normal hits in any combat.
This benefit is extended to all fighters of Hinterlands such that fighters automatically recover all normal hits by resting after combat.
This means that normal combat that doesn't kill a fighter outright has no affect on him. I.e., fighters are not susceptible to attrition from contesting normal combat.
Resting
* Fighters recover all normal hits (hp).
* Non-fighters recover one normal hit (1--6 hp).
* Consecutive rests are not cumulative, but the highest result applies.
* Fantastic hits are only cured by town-time or magic.
We'll see how it goes this time around...