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Re: 10 - Tor-Xonor the Upper Ruins

Posted: Sun Nov 08, 2015 10:54 pm
by merias
Alrik follows into the room.

Re: 10 - Tor-Xonor the Upper Ruins

Posted: Sun Nov 08, 2015 11:43 pm
by mgtremaine
So once more the group dares to venture beyond the double doors. As it was last time
The door creaks open revealing a massive room stretching well beyond the range of the light you have. From what you can see Urist thinks this was an "Underhall, a meeting and common room that could fit most of the Castles residents as needed.". But now instead of orderly stone tables, solid benches and chairs, there is destruction. Stone tables have been eroded in half, rubble is visible everywhere, and the smell is dank and acrid to point that your eye water.
What next? Who ventures deeper what order etc....

Re: 10 - Tor-Xonor the Upper Ruins

Posted: Wed Nov 11, 2015 5:11 pm
by mushgnome
Urist will bravely lead the way, keeping a special eye out for creatures of a corrosive nature which might have caused the evident destruction.

Re: 10 - Tor-Xonor the Upper Ruins

Posted: Sun Nov 15, 2015 1:26 am
by mgtremaine
Urist walks bravely forward on passing by 2 of the long tables (== in the map). Rhegaer holds by the door with Avernil held high to shed it's light. Phadian stands next to him. Alrik and Faeraidel stand in the doorway. As Urist get further into the room he sees that center is dominated by a large stone basin, every so often water drips from above and lands in the basin. I covers an easy 30ft diameter area. Are those ripples from the water dripping or something else?
  Code:
          fa          
##########\/######### 
#    ==   r p==     # 
# [         u    ]  # 
#    ==      ==     # 
# [      ***     ]  # 
#       *****       # 
# [      ***     ]  # 
#    ==      ==     # 
# [              ]  # 
#                   # 
##################### 
== -> Long table
] -> Smaller Table
* -> Area covered by the Basin

Re: 10 - Tor-Xonor the Upper Ruins

Posted: Sun Nov 15, 2015 8:14 pm
by doctorx
Faeraidel will keep watch fore and aft, arrow on string.

She notes the ripples on the surface of the water.

"Urist," she calls softly; "Careful."

Re: 10 - Tor-Xonor the Upper Ruins

Posted: Mon Nov 16, 2015 5:24 am
by ehiker133
Rhegaer moves to the left, making room for the others to enter, and eyes the ripples in the water carefully.

Re: 10 - Tor-Xonor the Upper Ruins

Posted: Mon Nov 16, 2015 1:31 pm
by merias
Alrik follows, moving right and keeping an eye on the ceiling for anything out-of-place.

Re: 10 - Tor-Xonor the Upper Ruins

Posted: Mon Nov 16, 2015 3:23 pm
by mushgnome
Urist takes center position and advances cautiously on the basin, weapon in hand.

Re: 10 - Tor-Xonor the Upper Ruins

Posted: Mon Nov 16, 2015 11:54 pm
by mgtremaine
Urist steps forward while the others shift around a bit. The pool is slightly fouled, not surprisingly, but more shocking is the sudden rising of Black scaled Dragon that Urist is now in front of!


Round 1: Begins

NOTES:
Phadian is still under Protection from Evil
Rhegaer immediately feels Arvenil try to take control of him. (Ego Battle Roll will occur Round 1)


Actions!

Re: 10 - Tor-Xonor the Upper Ruins

Posted: Tue Nov 17, 2015 12:13 am
by merias
"Retreat or we are doomed!" Alrik yells.

He attempts to read light from his spellbook and target the wyrm's eyes.