Waysoftheearth's Hinterlands PBP
Moderators: ehiker133, waysoftheearth
This depends on the terrain.ehiker133 wrote:OOC: what is our party's travel rate in leagues?
Gallaine advises that the "Gate of Zuzyag" isn't literally one gate. It is more properly a gateway--a Goblin stronghold brooding over a narrow defile between rugged mountains. All traffic from Hezmog and the upper Hinterlands, thru to Gzum-Atog, Ket, and the lowlands must generally pass thru/by Zuzyag--or else take a far more circuitous route.danhem wrote:"I think moving on the gates of Zuzyag may be the ideal move," Ulric suggests in council. "I can prepare a spell to lock the gate against anyone other than a wizard of equal power and the proper arcane knowledge. Shutting those gates and cutting off the army in Ket from their base of strength would be a great advantage."
.E.........................
N+S..................X.....
.W.................Hezmog..
...........................
...................X.......
................Zuzyag.....
..................X........
South......X.....Gzum......
..X......Abbey...Atog......
watch......................
.........X.................
....X....Ruin..............
...Ket.....................
Dorgan agrees with Des. "Hittin' this outpost will disrupt their line a' supply, while givin' us a path a' retreat if'n we need to get the hell out a' there quickly. If'n we go any deeper inta gobbo territory, we could easily become trapped."ehiker133 wrote:After studying the maps and general locations of everything in relation to everything else, Desmond finally suggests, "My vote is for Gzum-Atog. I say hit them where it hurts the most - their base of operations. This also leaves us in a better position for returning to Ket, if our actions draw enough goblin forces away, or then launching an assault on Zuzyag, if we feel strong enough and want to further disrupt the occupation of Ket."
"Very well then," Ulric says with some disappointment. "It did seem too easy. I'll put my vote to hitting Gzum-Atog then."waysoftheearth wrote:Gallaine advises that the "Gate of Zuzyag" isn't literally one gate. It is more properly a gateway--a Goblin stronghold brooding over a narrow defile between rugged mountains. All traffic from Hezmog and the upper Hinterlands, thru to Gzum-Atog, Ket, and the lowlands must generally pass thru/by Zuzyag--or else take a far more circuitous route.
Throttling traffic thru Zuzyag would impede the Goblins, and effectively divided their forces in two. But doing so would not prevent forces already stationed at Gzum-Atog from reaching Ket.